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  2. Deeper learning - Wikipedia

    en.wikipedia.org/wiki/Deeper_Learning

    The blog articles are written pro bono by major educational writers who advocate for the paradigm shift to Deeper Learning as well as by a balance of school leaders, teachers, professional learning specialists and others who are incorporating deeper learning practices into their curricula, instruction, assessment and system change plans.

  3. Instructional simulation - Wikipedia

    en.wikipedia.org/wiki/Instructional_simulation

    In education, virtual learning environments are simulated experiences which utilize the pedagogical strategies of instructional modeling and role playing for the teaching of new concepts. The environment in which the experiences are presented is a virtual one often accessed via a computer or other video projection interface.

  4. Deep learning - Wikipedia

    en.wikipedia.org/wiki/Deep_learning

    Deep learning is a subset of machine learning that focuses on utilizing neural networks to perform tasks such as classification, regression, and representation learning. The field takes inspiration from biological neuroscience and is centered around stacking artificial neurons into layers and "training" them to process data.

  5. Intelligent tutoring system - Wikipedia

    en.wikipedia.org/wiki/Intelligent_tutoring_system

    This is a student-centered ITS does this by recording the progress in a student's learning and the student program changes based on the student's effort. ZOSMAT can be used for either individual learning or in a real classroom environment alongside the guidance of a human tutor. [71] REALP

  6. Computer-supported collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]

  7. Adaptive learning - Wikipedia

    en.wikipedia.org/wiki/Adaptive_learning

    A learning management system (LMS) is a software application for the administration, documentation, tracking, reporting and delivery of educational courses, training programs, or learning and development programs. Adaptive learning systems have previously been used, for instance, to help students develop their argumentative writing performance ...

  8. Understanding by Design - Wikipedia

    en.wikipedia.org/wiki/Understanding_by_Design

    As such, it is important that we give students the tools needed to decipher and understand the ideas. This transferability of skills is at the heart of McTighe and Wiggins' technique. If a student is able to transfer the skills they learn in the classroom to unfamiliar situations, whether academic or non-academic, they are said to truly understand.

  9. Transformative learning - Wikipedia

    en.wikipedia.org/wiki/Transformative_learning

    It is the role of the educator to promote discovery learning through the implementation of classroom methods such as learning contracts, group projects, role play, case studies, and simulations. These methods facilitate transformative learning by helping learners examine concepts in the context of their lives and analyze the justification of ...