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Sonic Unleashed [c] is a 2008 platform game developed by Sonic Team and published by Sega.An installment in the Sonic the Hedgehog series, it follows Sonic as he attempts to restore the world after his nemesis Doctor Eggman shatters it with a powerful laser to unleash Dark Gaia, an ancient evil which periodically transforms Sonic into a werewolf form (dubbed a "Werehog").
The mod additionally features new textures and shading techniques designed to mimic those featured in Sonic Unleashed, and a revamped hub world. [41] Sonic the Hedgehog Megamix is a total conversion mod of Sonic the Hedgehog developed by Team Megamix. The modified game features redesigned levels and multiple playable characters, each with ...
Sonic Rush series; Sonic the Hedgehog 4; Sonic Unleashed, Sonic Colors (Wii Version) and the remastered version Sonic Colors: Ultimate, Sonic Generations (PS3 and 360 Versions), Sonic Lost World (Wii U Version) and Sonic Forces - Mainly 3D with 2D sections. Sonic Generations includes the option to play as Classic Sonic, whose gameplay is set in 2D.
With Sega's diversification of its studios, R&D #8 became Sonic Team in 2000, with Naka as CEO and Sonic Team USA as its subsidiary. Sega's financial troubles led to several major structural changes in the early 2000s, the United Game Artists studio was absorbed by Sonic Team in 2003, and Sonic Team USA became Sega Studios USA in 2004.
Sonic Heroes was the first multi-platform Sonic game: it was developed for the GameCube, PlayStation 2 (PS2), and Xbox. [14] Unlike the Sonic Adventure games, made using proprietary software, [9] Sonic Team partnered with Criterion Software to use the RenderWare game engine so the game could be programmed and ported with ease to each platform. [15]
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Sonic the Hedgehog [a] [1] is a blue anthropomorphic hedgehog and the main protagonist of the series. Developed as a replacement for their existing Alex Kidd mascot, as well as Sega's response to Mario, his first appearance was in the arcade game Rad Mobile as a cameo, before making his official debut in Sonic the Hedgehog (1991).
Sonic Heroes: Development support 2006 Sonic the Hedgehog: Director, lead game designer 2007 Mario & Sonic at the Olympic Games: Planning supervisor 2008 Sonic Unleashed: Level design special thanks 2009 Mario & Sonic at the Olympic Winter Games: Lead game designer 2012 Rhythm Thief & the Emperor's Treasure: Director, producer 2013 Sonic Lost World