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Merlin, a similar electronic game, was released by Parker Brothers in the 1970s with similar rules on a 3 by 3 grid. Another similar game was produced by Vulcan Electronics in 1983 under the name XL-25. Tiger Toys also produced a cartridge version of Lights Out for its Game com handheld game console in 1997, shipped
Pixel Chix was a handheld life simulation game released in 2005 by Mattel that was aimed at young children. The game was set in a plastic dollhouse and was similar to Tamagotchi in that they have a LCD screen and control buttons, although they are larger. The game is centered around interacting with a digital girl and doing activities with her ...
Cube World is a series of electronic toys developed by Radica Games and Mattel between 2005 and 2009. Each Cube World cube contains an animated stick figure who is able to interact with the figures in other cubes when connected together.
The best electronic dart boards are easy to set up, have a reliable adhesion method, and don't feel like toys. Here are our top editor-approved picks.
The original Speak & Spell was the first of a three-part talking educational toy series that also included Speak & Read and Speak & Math.This series was a subset of TI's Learning Center product group and the Speak & Spell was released simultaneously with the Spelling B (a non-speech product designed to help children learn to spell), and the First Watch (designed to teach children to read ...
Tiger Electronics has been part of the Hasbro toy company since 1998. [8] [9] Hasbro paid approximately $335 million for the acquisition. [10]In 2000, Tiger was licensed to provide a variety of electronics with the Yahoo! brand name, including digital cameras, webcams, and a "Hits Downloader" that made music from the Internet (mp3s, etc.) accessible through Tiger's assorted "HitClips" players ...
Skannerz is a series of electronic toys made by Radica Games [1] that use barcode technology to create an interactive battle game. Radica brand barcodes have the additional feature of being able to act as a healing code in the first 2 iterations of the game.
As the first electronic educational toy, [6] [7] the Little Professor is a common item on calculator collectors' lists. [8] In 1976, the Little Professor cost less than $20. More than 1 million units sold in 1977. [9]
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