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Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft. MSVC is proprietary software ; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.
Microsoft Foundation Class Library (MFC) is a C++ object-oriented library for developing desktop applications for Windows.. MFC was introduced by Microsoft in 1992 and quickly gained widespread use.
With C++/WinRT, users can also implement their own runtime classes using standard C++, without resorting to COM-style programming. For a runtime class, types can be described in a MIDL file (.idl), and from that file the midl.exe and cppwinrt.exe tools generate the implementation boilerplate source code files, ready for users to add their own ...
On July 14, 2021, Visual Studio 2022 Preview 2 was released. [227] On August 10, 2021, Visual Studio 2022 Preview 3 was released. [228] On September 14, 2021, Visual Studio 2022 Preview 4 was released. [229] On October 12, 2021, Visual Studio 2022 RC and Preview 5 was released while setting November 8, 2021 for its general availability. [230]
This runtime library is used by programs written in Visual C++ and a few other compilers (e.g. MinGW). Some compilers have their own runtime libraries. With Version 14.0 (Visual Studio 2015), most of the C/C++ runtime was moved into a new DLL, UCRTBASE.DLL, which conforms closely with C99.
Microsoft introduced C++/CLI in Visual Studio 2005, which is a language and means of compiling Visual C++ programs to run within the .NET Framework. Some parts of the C++ program still run within an unmanaged Visual C++ Runtime, while specially modified parts are translated into CIL code and run with the .NET Framework's CLR .
Beginning with Visual Studio 2022 (version 17.0), C++ AMP is declared as deprecated, indicating its end of support beyond Visual Studio 2022. C++ AMP is a library implemented on DirectX 11 and an open specification from Microsoft for implementing data parallelism directly in C++. It is intended to make programming GPUs easy for the developer by ...
Windows Phone 8.1 uses a version of the Windows Runtime named the Windows Phone Runtime. It enables developing applications in C# and VB.NET, and Windows Runtime components in C++/CX. [32] Although WP8 brought limited support, the platform did eventually converge with Windows 8.1 in Windows Phone 8.1.