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The Visible Human Project is an effort to create a detailed data set of cross-sectional photographs of the human body, in order to facilitate anatomy visualization applications. It is used as a tool for the progression of medical findings, in which these findings link anatomy to its audiences. [ 1 ]
Software Microsoft Windows. macOS. ChromeOS. Linux. Android. iOS (iPhone, iPod Touch, iPad) . BlackBerry. Windows Mobile, Pocket PC Maemo. Web browser J2ME. Palm OS ...
A game of Dominion; during the game players buy cards from stacks in the center of the table, to add to their deck. A deck-building game is a card game or board game where construction of a deck of cards is a main element of gameplay. [1] Deck-building games are similar to collectible card games (CCGs) in that each player has their own deck ...
Most roguelike deck-building games present the player with one or more pre-established deck of cards that are used within the game, typically in turn-based combat. [1] As the player progresses through the game, they gain the ability to add cards to this deck, most often through either a choice of one or more random reward cards, or sometimes through an in-game shop.
Pages in category "Deck-building card games" The following 11 pages are in this category, out of 11 total. This list may not reflect recent changes. ...
AnkiWeb [29] (online server, free to use; includes add-on and deck hosting) AnkiDroid [30] for Android (free of charge, under GPLv3; by Nicolas Raoul) The flashcards and learning progress can be synchronized both ways with Anki using AnkiWeb. With AnkiDroid it is possible to have the flashcards read in several languages using text-to-speech ...
Traditional card games are played with a deck or pack of playing cards which are identical in size and shape. Each card has two sides, the face and the back. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player.
The Leitner system [1] [2] [3] is a widely used method of efficiently using flashcards that was proposed by the German science journalist Sebastian Leitner in 1972. [ 4 ] [ 5 ] It is a simple implementation of the principle of spaced repetition , where cards are reviewed at increasing intervals.