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MS-DOS 7 is a real mode operating system for IBM PC compatibles. Unlike earlier versions of MS-DOS, it was not released separately by Microsoft, [3] but included in the Windows 9x family of operating systems. [4] Windows 95 RTM reports it as MS-DOS 7.0, [5] and Windows 95 OSR 2.x and Windows 98 report as 7.1. [5]
Windows Defender is included; Microsoft Security Essentials antivirus software is a free download. All editions include Shadow Copy, which—every day or so—System Restore uses to take an automatic "previous version" snapshot of user files that have changed. [80]
The first version of Direct3D shipped in DirectX 2.0 (June 2, 1996) and DirectX 3.0 (September 26, 1996). Direct3D initially implemented an "immediate mode" 3D API and layered upon it a "retained mode" 3D API. [18] Both types of API were already offered with the second release of Reality Lab before Direct3D was released. [16]
On March 25, 2014, Microsoft made the code to SCP MS-DOS 1.25 and a mixture of Altos MS-DOS 2.11 and TeleVideo PC DOS 2.11 available to the public under the Microsoft Research License Agreement, which makes the code source-available, but not open source as defined by Open Source Initiative or Free Software Foundation standards.
The first game was released as Doom 95 in August 1996, the first published DirectX game. Microsoft promoted the game heavily with Bill Gates appearing in ads for the title. [8] DirectX 2.0 became a built-in component of Windows with the releases of Windows 95 OSR2 and Windows NT 4.0 in mid-1996. Since Windows 95 itself was still new and few ...
In DirectX 7.0 (1999- ), DirectInput added a long-promised feature of seeing individual mice much like individual joysticks, but the feature didn't work with the later released Windows XP, even though as of 2010 it works with Windows 98/Me and DirectX 9. DirectX 8.0 (2000), the last version with major changes, included action mapping and ...
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Microsoft C 1.0, based on Lattice C, was Microsoft's first C product in 1983. It was not K&R C compliant. C 2.0 added large model support, allowing up to 1MiB for both the Code Segment and Data Segment. [4] C 3.0 was the first version developed inside Microsoft. [5] This version intended compatibility with K&R and the later ANSI standard.