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Superhot is an independent first-person shooter (FPS) video game developed and published by Superhot Team. Though the game follows traditional first-person shooter gameplay mechanics, with the player attempting to take out enemy targets using guns and other weapons, time within the game progresses at normal speed only when the player moves; this creates the opportunity for the player to assess ...
Third crowdfunding campaign for the game, first Kickstarter campaign for the game after two campaigns on Indiegogo. Sep 29, 2015 [251] La-Mulana 2: Playism Games: Kickstarter: Feb 23, 2014: $200,000 $266,670 2D action-adventure platform game. Sequel to La-Mulana by its original creator. Jul 30, 2018 [252] [253] Pantheon: Rise of the Fallen ...
Mind Control Delete ' s storytelling is more sparse [4] than its predecessor's, and is largely told in text fragments found in nodes; the story alludes to four characters - the player and the three boss enemies - inside the Superhot entity: The protagonist, "Avarice", is shown to be obsessed with getting "more" (a theme that permeates the game UI by using the word "MORE" as e.g. the button to ...
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Crowdfunding is a means to raise money for a project by eliciting funds from potential users of the completed project. [1] While no third party is required for crowdfunding to occur, web sites like Kickstarter have been created to act as an intermediate in the process: they create space for project creators to share their project, provide ways for users to pledge their funds, and then supply ...
Video game: Kickstarter, Independent Sep 1, 2018: $2M $7,063,329 [77] $6,333,295 was raised on Kickstarter, making Shenmue III the highest-funded video game project in Kickstarter history. 63 The Wingfeather Saga: TV series: Angel Studios, Kickstarter: Ongoing $10.1M $6,979,041 TV series based on the children's book series of the same name.
Pages in category "Kickstarter-funded video games" The following 200 pages are in this category, out of approximately 354 total. This list may not reflect recent changes .
The game was first announced at GDC 2013. [5] To acquire sufficient funding for the game, the project was first revealed on crowdfunding website Kickstarter to reach a goal of US$80,000, and successfully exceeded the goal, acquiring $84,644. [6] The game was approved on Steam Greenlight on September 19, 2013 [7] and released on May 28, 2014. [8]