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  2. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    v. t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  3. Valorant - Wikipedia

    en.wikipedia.org/wiki/Valorant

    Valorant is a free-to-play first-person tactical hero shooter developed and published by Riot Games. [3] The game's development started in 2014 and was teased under the codename Project A in October 2019. A closed beta period began with limited access on April 7, 2020, followed by a release on June 2, 2020.

  4. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    0–9. 1CC. Abbreviation of one-credit completion or one-coin clear. To complete an arcade (or arcade-style) game without using continues. [1] 1-up. An object that gives the player an extra life (or attempt) in games where the player has a limited number of chances to complete a game or level. [2]

  5. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  6. Confessions of a Video-Game Designer - AOL

    www.aol.com/news/2010-11-12-confessions-of-a...

    Growing a career up through the computer games business as a video-game designer has been 23 years of fun and hard work for me. Whenever people ask me what I do for a living, I cringe a bit before ...

  7. Machinarium - Wikipedia

    en.wikipedia.org/wiki/Machinarium

    Machinarium opens with an overview of the eponymous city as a disposal flier launches from the pinnacle of its highest tower. The player character, a robot called Josef (named after Josef Čapek, the creator of the word "robot" and brother to Karel Čapek) [17] is dumped on a scrapheap, where he re-assembles himself and sets off for the city.

  8. Pseudoregalia - Wikipedia

    en.wikipedia.org/wiki/Pseudoregalia

    Pseudoregalia is a 3D metroidvania/platform game hybrid, where the player character, Sybil, is tasked with making her way through the Castle Sansa. The gameplay emphasizes fluidity and responsiveness, with a focus on running and jumping. The game's environment is structured in an open-ended manner, with many alternate paths that can be unlocked ...

  9. Celeste (video game) - Wikipedia

    en.wikipedia.org/wiki/Celeste_(video_game)

    In Celeste, the player-controlled Madeline is able to perform a midair dash in any one of eight directions.. Celeste is a two-dimensional platform game. [1] The player controls Madeline, who has the ability to run, jump, climb walls for a limited time, [2] [3] wall jump, and dash in mid-air in one of eight directions.