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  2. Dixon's factorization method - Wikipedia

    en.wikipedia.org/wiki/Dixon's_factorization_method

    Dixon's method is based on finding a congruence of squares modulo the integer N which is intended to factor. Fermat's factorization method finds such a congruence by selecting random or pseudo-random x values and hoping that the integer x 2 mod N is a perfect square (in the integers):

  3. Pythagorean triple - Wikipedia

    en.wikipedia.org/wiki/Pythagorean_triple

    When a triple of numbers a, b and c forms a primitive Pythagorean triple, then (c minus the even leg) and one-half of (c minus the odd leg) are both perfect squares; however this is not a sufficient condition, as the numbers {1, 8, 9} pass the perfect squares test but are not a Pythagorean triple since 1 2 + 8 2 ≠ 9 2. At most one of a, b, c ...

  4. Marching squares - Wikipedia

    en.wikipedia.org/wiki/Marching_squares

    implementation in Java; Marching Squares code in Java. Given a 2D data set and thresholds, returns GeneralPath[] for easy plotting. Meandering Triangles explanation and sample Python implementation. Marching Squares code in C – A single header library for marching squares that can export triangle meshes for easy rendering.

  5. Square number - Wikipedia

    en.wikipedia.org/wiki/Square_number

    Squares of even numbers are even, and are divisible by 4, since (2n) 2 = 4n 2. Squares of odd numbers are odd, and are congruent to 1 modulo 8, since (2n + 1) 2 = 4n(n + 1) + 1, and n(n + 1) is always even. In other words, all odd square numbers have a remainder of 1 when divided by 8. Every odd perfect square is a centered octagonal number ...

  6. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    program in a given programming language. This is one measure of a programming language's ease of use. Since the program is meant as an introduction for people unfamiliar with the language, a more complex "Hello, World!" program may indicate that the programming language is less approachable. [19] For instance, the first publicly known "Hello ...

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  8. Magic hypercube - Wikipedia

    en.wikipedia.org/wiki/Magic_hypercube

    In mathematics, a magic hypercube is the k-dimensional generalization of magic squares and magic cubes, that is, an n × n × n × ... × n array of integers such that the sums of the numbers on each pillar (along any axis) as well as on the main space diagonals are all the same.

  9. List of Mersenne primes and perfect numbers - Wikipedia

    en.wikipedia.org/wiki/List_of_Mersenne_primes...

    As a result, there is a one-to-one correspondence between Mersenne primes and even perfect numbers, so a list of one can be converted into a list of the other. [1] [5] [6] It is currently an open problem whether there are infinitely many Mersenne primes and even perfect numbers.