enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. HSL and HSV - Wikipedia

    en.wikipedia.org/wiki/HSL_and_HSV

    Fig. 1. HSL (a–d) and HSV (e–h). Above (a, e): cut-away 3D models of each. Below: two-dimensional plots showing two of a model's three parameters at once, holding the other constant: cylindrical shells (b, f) of constant saturation, in this case the outside surface of each cylinder; horizontal cross-sections (c, g) of constant HSL lightness or HSV value, in this case the slices halfway ...

  3. Color space - Wikipedia

    en.wikipedia.org/wiki/Color_space

    Color formats for image and video processing – Color conversion between RGB, YUV, YCbCr and YPbPr. PixFC-SSE – C library of SSE-optimised color format conversions. Konica Minolta Sensing: Precise Color Communication; Higham, Nicholas J., Color Spaces and Digital Imaging, from The Princeton Companion to Applied Mathematics

  4. Raw image format - Wikipedia

    en.wikipedia.org/wiki/Raw_image_format

    Higher image quality. Because all the calculations (such as applying gamma correction, demosaicing, white balance, brightness, contrast, etc...) used to generate pixel values (in RGB format for most images) are performed in one step on the base data, the resultant pixel values will be more accurate and exhibit less posterization.

  5. YCbCr - Wikipedia

    en.wikipedia.org/wiki/YCbCr

    YCbCr is sometimes abbreviated to YCC.Typically the terms Y′CbCr, YCbCr, YPbPr and YUV are used interchangeably, leading to some confusion. The main difference is that YPbPr is used with analog images and YCbCr with digital images, leading to different scaling values for U max and V max (in YCbCr both are ) when converting to/from YUV.

  6. Wikipedia : WikiProject Color/Normalized Color Coordinates

    en.wikipedia.org/wiki/Wikipedia:WikiProject...

    Therefore, it is usually best in these programs to use the RGB coordinate. If a source truly only provides a Microsoft HSL input and if you cannot find an alternate, convert it to sRGB. First divide the H by 2 ⁄ 3, and the S and L by 2.4 to obtain normal HSL values. Then use any online tool (such as ) to convert HSL to sRGB.

  7. Y′UV - Wikipedia

    en.wikipedia.org/wiki/Y′UV

    Example of U-V color plane, Y′ value = 0.5, represented within RGB color gamut An image along with its Y′, U, and V components respectively. Y′UV, also written YUV, is the color model found in the PAL analogue color TV standard. A color is described as a Y′ component and two chroma components U and V.

  8. YIQ - Wikipedia

    en.wikipedia.org/wiki/YIQ

    The YIQ representation is sometimes employed in color image processing transformations. For example, applying a histogram equalization directly to the channels in an RGB image would alter the color balance of the image. Instead, the histogram equalization is applied to the Y channel of the YIQ or YUV representation of the image, which only ...

  9. Color balance - Wikipedia

    en.wikipedia.org/wiki/Color_balance

    where , , and are the color-balanced LMS cone tristimulus values; ′, ′, and ′ are the tristimulus values of an object believed to be white in the un-color-balanced image, and ′, ′, and ′ are the tristimulus values of a pixel in the un-color-balanced image. Matrices to convert to LMS space were not specified by von Kries, but can be ...