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Dragon Quest IV: Chapters of the Chosen, [a] titled Dragon Warrior IV when initially localized to North America, [b] is a 1990 role-playing video game, the fourth installment of the Dragon Quest video game series developed by Chunsoft and published by Enix, and the first of the Zenithian Trilogy.
Dragon Quest is a series of role-playing video games created by Yuji Horii, which are published by Square Enix (formerly Enix).The first game of the series was released in Japan in 1986 on the Nintendo Entertainment System, and Dragon Quest games have subsequently been localized for markets in North America, Europe and Australia, on over a dozen video game consoles.
Following the success of Dragon Quest III, the creator of Dragon Quest IV, Yuji Horii, wanted to make a distinct game from III rather than retread it too directly since he expected many people would begin the series with IV. In III, players obtain a full party at the beginning of the game. Horii varied the formula by splitting the game into ...
Dragon Quest, [a] previously published as Dragon Warrior in North America until 2005, [b] is a series of role-playing video games created by Japanese game designer Yuji Horii (Armor Project), character designer Akira Toriyama (Bird Studio), and composer Koichi Sugiyama (Sugiyama Kobo) and published by Square Enix (formerly Enix).
Fighting game featuring characters from 4 of Capcom's other series of games:Street Fighter, Street Fighter Alpha, Darkstalkers, and Red Earth. [8] Catherine: Full Body: Joker from Persona 5 is a DLC playable character for the game's non-story modes, and other members of the cast provide gameplay commentary, all with the original voice actors. [9]
Download QR code; Print/export Download as PDF; ... Pages in category "Dragon Quest video games" The following 13 pages are in this category, out of 13 total.
Psaro was created for Dragon Quest IV, and his design was created by Akira Toriyama. [3] When choosing a protagonist for Dragon Quest Monsters: The Dark Prince, Yuji Horii suggested that Psaro be used. The game's producer Kento Yokota felt that an antagonist being a protagonist made for a more refreshing approach for a story. [4]
She added that being able to play as a girl in Dragon Quest IV was a significant moment for her. [5] Huffington Post writer Shino Tanaka identified the female protagonist in both Dragon Quest III and Dragon Quest IV stood out among video games of that era where most protagonists were male, finding it to be a "ray of hope" for female gamers. [ 5 ]