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  2. Chainmail (game) - Wikipedia

    en.wikipedia.org/wiki/Chainmail_(game)

    Chainmail is a medieval miniature wargame created by Gary Gygax and Jeff Perren. Gygax developed the core medieval system of the game by expanding on rules authored by his fellow Lake Geneva Tactical Studies Association (LGTSA) member Jeff Perren, a hobby-shop owner with whom he had become friendly.

  3. Old School RuneScape - Wikipedia

    en.wikipedia.org/wiki/Old_School_RuneScape

    The other mode Old School Runescape offers is Deadman Mode. Released on 29 October 2015, [20] Deadman Mode is a separate incarnation of Old School RuneScape which features open-world player versus player combat and accelerated experience rates. If one player kills another, the victor receives a key to a chest letting them loot valuable items ...

  4. List of fictional elements, materials, isotopes and subatomic ...

    en.wikipedia.org/wiki/List_of_fictional_elements...

    RuneScape, Old School RuneScape Blueish metal, named after the game it features in; also commonly called 'rune'. In earlier versions of the game and the Old School game, it is the toughest workable metal, [ 73 ] and in the main game it is both the strongest workable metal in the free-to-play version, as well as being the main ingredient in the ...

  5. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In 1974, the 36-page "Volume 1: Men & Magic" pamphlet was published as part of the original Dungeons & Dragons boxed set and included 12 pages about magic.It primarily describes individual spells where the "spells often but not always have both duration and ranges, and the explanation of spells frequently references earlier Chainmail materials".

  6. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.

  7. Runic magic - Wikipedia

    en.wikipedia.org/wiki/Runic_magic

    biargrunar "birth-runes" (stanza 8, a spell to facilitate childbirth), brimrunar "wave-runes" (stanza 9, a spell for the protection of ships, with runes to be carved on the stem and on the rudder), limrunar "branch-runes" (stanza 10, a healing spell, the runes to be carved on trees "with boughs to the eastward bent"), [8]

  8. Game mechanics - Wikipedia

    en.wikipedia.org/wiki/Game_mechanics

    Game mechanics are the rules or ludemes that govern and guide player actions, as well as the game's response to them. A rule is an instruction on how to play, while a ludeme is an element of play, such as the L-shaped move of the knight in chess. [ 2 ]

  9. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    Allen Varney briefly reviewed the original Tome of Magic for Dragon magazine No. 172 (August 1991). [3] Varney surmised that spellcasters would focus on "heavy artillery" spells, but cautioned that the wise DM "should prefer the many spells that don't cause damage but instead enable good stories" such as the many communication spells that allow characters to convey information more easily and ...