Search results
Results from the WOW.Com Content Network
PC: Scooby-Doo! Case File #3: Frights! Camera! Frights! PC: Scooby-Doo & Looney Tunes Cartoon Universe: Adventure: Nintendo 3DS, PC: Shaun the Sheep: Shaun the Sheep: Nintendo DS: Shaun the Sheep: Off His Head: Nintendo DS: Shrek: Shrek: Xbox, GameCube: Shrek: Fairy Tale Freakdown: Game Boy Color: Shrek Game Land Activity Center: Windows: Shrek ...
Super Nintendo Entertainment System cartridges. Top: North American design Bottom: PAL/Japanese region design. The Super Nintendo Entertainment System has a library of 1,738 official releases, of which 717 were released in North America plus 4 championship cartridges, 522 in Europe, 1,448 in Japan, 231 on Satellaview, and 13 on SuFami Turbo. 295 releases are common to all regions, 148 were ...
Puzzle Bobble 3 (パズルボブル3, Pazuru Boburu 3) [a.k.a. Bust-a-Move '99 in US] 1996: Yes: Game Boy, Microsoft Windows, Nintendo 64, PlayStation: RayStorm (レイストーム, ReiSutōmu) 1996: Yes: iOS, Windows, PlayStation, PlayStation 2, PlayStation Network, Saturn, Xbox Live Arcade: Side by Side (サイドバイサイド, Saido bai ...
Joe Vs. The Wall: The puzzle platformer Joe Vs. The Wall was announced at the 1992 Winter Consumer Electronics Show, but failed to materialize. [60] Ocean Software: Ocean Software Journey to the Center of the Earth: A video game adaption of the television series of the same name announced for the Sega CD, Game Gear, Super NES, NES and Game Boy.
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, [b] Super NES or SNES, [c] is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, [16] 1991 in North America, 1992 in Europe and Oceania and 1993 in South America.
Snes9x is a Super Nintendo Entertainment System emulator software with official ports for MS-DOS, Linux, Microsoft Windows, AmigaOS 4, macOS, MorphOS, Xbox, PSP, PS3, GameCube, Wii, iOS, and Android. [4] Windows RT and Windows Phone 8 have an unofficial port named Snes8x.
[10] Version 1.000 from September 1, 2000, marks ZSNES's first official Windows release, [11] and the next several versions of the emulator focused on improving the quality of this port. In April 2, 2001, the software's source code was released and the team was joined by coder Teuf.
Near contributed to the translation of the Nintendo RPG Mother 3 [7] and to the improvement of the emulator Snes9x. They also engaged extensively in creating faithful copies of Super NES games for preservation. [6] [8] [9] They also invented the "MSU-1" mapper, which gave the Super NES 4 gigabytes of ROM space and the ability to play CD-quality ...