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  2. Video recorder scheduling code - Wikipedia

    en.wikipedia.org/wiki/Video_recorder_scheduling_code

    The actual algorithms used to encode and decode the television guide values from and to their time representations were published in 1992, but only for six-digit codes or less. [1] [2] Source code for seven and eight digit codes was written in C and Perl and posted anonymously in 2003. [3]

  3. Unreal Engine 5 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_5

    Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games.It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the level of detail of meshes, and Lumen, a dynamic global illumination and reflections system that leverages software as well as ...

  4. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  5. Quick time event - Wikipedia

    en.wikipedia.org/wiki/Quick_time_event

    A hypothetical example of a quick time event in a video game. Pressing the X button can stop Wikipe-tan from missing the football.. In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt.

  6. Event generator - Wikipedia

    en.wikipedia.org/wiki/Event_generator

    Event generators are software libraries that generate simulated high-energy particle physics events. [1] [2] They randomly generate events as those produced in particle accelerators, collider experiments or the early universe. Events come in different types called processes as discussed in the Automatic calculation of particle interaction or ...

  7. Linear timecode - Wikipedia

    en.wikipedia.org/wiki/Linear_timecode

    This converts 30 frame/second time code to the 29.97 frame/second NTSC standard. Bit 11, the color framing bit, is set to 1 if the time code is synchronized to a color video signal. The frame number modulo 2 (for NTSC and SECAM ) or modulo 4 (for PAL ) should be preserved across cuts in order to avoid phase jumps in the chrominance subcarrier .

  8. Server-sent events - Wikipedia

    en.wikipedia.org/wiki/Server-sent_events

    Server-Sent Events (SSE) is a server push technology enabling a client to receive automatic updates from a server via an HTTP connection, and describes how servers can initiate data transmission towards clients once an initial client connection has been established. They are commonly used to send message updates or continuous data streams to a ...

  9. Convolutional code - Wikipedia

    en.wikipedia.org/wiki/Convolutional_code

    Convolutional code with any code rate can be designed based on polynomial selection; [15] however, in practice, a puncturing procedure is often used to achieve the required code rate. Puncturing is a technique used to make a m/n rate code from a "basic" low-rate (e.g., 1/n) code. It is achieved by deleting of some bits in the encoder output.