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Tossing a coin. Coin flipping, coin tossing, or heads or tails is the practice of throwing a coin in the air and checking which side is showing when it lands, in order to randomly choose between two alternatives. It is a form of sortition which inherently has two possible outcomes. The party who calls the side that is facing up when the coin ...
If one penny is heads and the other tails, Odd wins and keeps both coins. Matching pennies is a non-cooperative game studied in game theory. It is played between two players, Even and Odd. Each player has a penny and must secretly turn the penny to heads or tails. The players then reveal their choices simultaneously.
The game is traditionally played in pubs and clubs throughout Australia on Anzac Day, in part to mark a shared experience with diggers (soldiers). The game is traditionally played with pennies, because their weight, size, and surface design make them ideal for the game. Weight and size make them stable on the "kip" and easy to spin in the air.
Penney's game, named after its inventor Walter Penney, is a binary (head/tail) sequence generating game between two players. Player A selects a sequence of heads and tails (of length 3 or larger), and shows this sequence to player B. Player B then selects another sequence of heads and tails of the same length.
Games which use coins as playing pieces. Subcategories. This category has the following 2 subcategories, out of 2 total. C. Coin flipping (12 P) Coin magic (24 P)
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Coin flipping – Practice of throwing a coin in the air to choose between two alternatives; Magic 8 Ball – Toy fortune telling device; Nash equilibrium – Solution concept of a non-cooperative game; PP (complexity) – Class of problems in computer science; Ukehi – Ancient Japanese ritual using a random outcome to divine a path of action