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WMS Industries, Inc. was an American electronic gaming and amusement manufacturer in Enterprise, Nevada. It was merged into Scientific Games in 2016. WMS's predecessor was the Williams Manufacturing Company, founded in 1943 by Harry E. Williams. However, the company that became WMS Industries was formally founded in 1974 as Williams Electronics ...
The game's overall theme is that of a funhouse, with the player taking on the role of a visitor to see its attractions. The overall goal of the game is to advance the "game time" to midnight and cause the FunHouse to close, allowing the player to start multiball mode. A secondary goal of the game is to complete the "Mystery Mirror" by lighting ...
The Williams Pinball Controller (WPC) is an arcade system board platform used for several pinball games designed by Williams and Midway (under the Bally name) between 1990 and early 1999. It is the successor to their earlier System 11 hardware ( High Speed , Pin*Bot , Black Knight 2000 ).
Quick game swapping: Playfields and software can be quickly swapped, theoretically enabling operators to convert an existing game into a new one in just 5 to 10 minutes. [9] A conversion kit for Revenge from Mars was released so it could be converted into a Star Wars Episode I. The kit included a new playfield, ROMs, cabinet decals and a manual ...
Junk Yard was available as a licensed table in The Pinball Arcade up to June 29, 2018. WMS license expired on June 30, 2018. However, Zen Studios announced on September 4, 2018 that they have acquired licensing for Williams/Bally machines and is include this game as part of a beta on Steam for Pinball FX 3 and was later released on October 9, 2018 [4]; with a remastered version released for ...
The scoring is like the real NBA, meaning that 300 points is a terrific score.The scoring is balanced, and completely linear. The objective of NBA Fastbreak is to get to Trophy Multiball by completing six tasks, win a championship ring, and score as many points as possible along the way.
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In 2007 UltraPin was approved by Williams Electronics to be sold to the public. HyperSpin later released an emulation frontend for the UltraPin named HyperPin. In 2010, the source code of this updated Visual Pinball version (by then 9.0.7) was released under a license that allows free use for non-commercial purposes.