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How to Win Video Games estimated that men were 95% of Defender and 90% of Omega Race players, while women were half the players of Centipede, Donkey Kong, and three other games. [63] In 1983, researcher John W. Trinkaus published findings that there were 8 male players to every 3 female players in video game arcades. [66] [67]
Although women make up about half of video game players, they are significantly underrepresented as characters in mainstream games, despite the prominence of iconic heroines such as Samus Aran or Lara Croft. [2] [3] Women in games often reflect traditional gender roles, sexual objectification, or stereotypes such as the "damsel in distress".
Tropes vs. Women in Video Games is a YouTube video series created by Anita Sarkeesian examining gender representation in video games.The series was financed via crowdfunding, and came to widespread attention when its Kickstarter campaign triggered a wave of online harassment against Sarkeesian, [2] causing her to flee her home at one point.
Title card used in the Tropes vs Women videos. Sarkeesian initially planned to release the Tropes vs. Women in Video Games series in 2012 but pushed it back explaining that the additional funding allowed her to expand the scope and scale of the project. The first video in the Tropes vs Women in Video Games series was released on March 7, 2013. [26]
As the video-game market grew more diverse, cultural critics became interested in issues of gender representation and identity in games. [171] [29] One prominent feminist critic of the representation of women in gaming is Anita Sarkeesian, [78] [79] whose Tropes vs. Women in Video Games project is devoted to female stereotypes in games. Her ...
Here's a list of the best Never Have I Ever questions you can ask the next time you're playing. ... You can also enlist a game of "Never Have I Ever" to learn new things about your besties ...
Women in Games, formally Women in Games WIGJ is a UK-based community interest company which aims to recruit more women into the video gaming industry and to protect the interests of women in the industry. It was founded in 2009 and originally known as Women in Games Jobs (WIGJ); the initials are still part of its legal name.
A survey by Match.com found that most single men actually prefer when women take the initiative—95% are in favor of women making the first move for a kiss, 93% want them to initiate sex, and 95% ...