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  2. Mesentery - Wikipedia

    en.wikipedia.org/wiki/Mesentery

    The mesentery of the small intestine arises from the root of the mesentery (or mesenteric root) and is the part connected with the structures in front of the vertebral column. The root is narrow, about 15 cm long, 20 cm in width, and is directed obliquely from the duodenojejunal flexure at the left side of the second lumbar vertebra to the ...

  3. Development of the digestive system - Wikipedia

    en.wikipedia.org/wiki/Development_of_the...

    Initially, the gut tube from the caudal end of the foregut to the end of the hindgut is suspended from the dorsal body wall by dorsal mesentery. Ventral mesentery, derived from the septum transversum, exists only in the region of the terminal part of the esophagus, the stomach, and the upper portion of the duodenum. [2]

  4. Cadaver (video game) - Wikipedia

    en.wikipedia.org/wiki/Cadaver_(video_game)

    Screenshot from original Cadaver release. In the original Cadaver, Karadoc, who is a gold-hungry dwarf and really just hopes to find a treasure, is on a mission to seek out and kill the necromancer Dianos, the sole remaining inhabitant of Castle Wulf. The game consists of five levels representing different floors of Castle Wulf.

  5. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    The history of game making begins with the development of the first video games, although which video game is the first depends on the definition of video game. The first games created had little entertainment value, and their development focus was separate from user experience—in fact, these games required mainframe computers to play them. [43]

  6. Category:Video game development - Wikipedia

    en.wikipedia.org/.../Category:Video_game_development

    Video games portal This category covers all things related to the process of creating and the people who create video games , including game design and designers, programming and programmers, production and producers, art and artists, music and musicians, sound and sound engineers, testing and testers, and so on.

  7. Behaviour Interactive - Wikipedia

    en.wikipedia.org/wiki/Behaviour_Interactive

    Behaviour's operations are divided into two business units – Services and Original Games. [32] Its Services unit provides work-for-hire development services to major video game and entertainment industry brands such as Disney, Sony, Activision, Warner Bros. Discovery, Ubisoft, HBO and Nintendo and also includes an Immersive Entertainment vertical that has a primary focus on location-based ...

  8. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is very much like the director of a film; the designer is the visionary of the game and controls the artistic and technical elements of the game in fulfillment of their vision. [2]

  9. Ancient (company) - Wikipedia

    en.wikipedia.org/wiki/Ancient_(company)

    Ancient Corp. (株式会社エインシャント, Kabushiki-gaisha Einshanto) is a Japanese video game developer founded by composer Yuzo Koshiro and his mother and sister on April 1, 1990. [ 1 ] [ 2 ] [ 3 ] The company has worked on games such as the 8-bit version of Sonic the Hedgehog , Streets of Rage 2 , Beyond Oasis , Shenmue , and Gotta ...