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An official hard drive is required to play emulated Xbox games. At its launch in November 2005, the Xbox 360 did not possess hardware-based backward compatibility with Xbox games due to the different types of hardware and architecture used in the Xbox and Xbox 360. Instead backward compatibility was achieved using software emulation. [1]
Namco Museum Virtual Arcade is a compilation of video games published by Namco and its successor, Namco Bandai Games.The collection contains 34 games that encompass a variety of genres, including maze chasers, shoot 'em ups, and platformers. [1]
This is a list of Xbox 360 games that are compatible with the System Link feature, both released and unreleased, organized alphabetically by name. A system link connects two or more 360 consoles together without an internet connection. For original Xbox games, please see List of Xbox System Link games
The ability to download and play these titles has varied among titles between the platforms of PSP, PlayStation Vita (PSV), PlayStation TV (PSTV), PlayStation 4 (PS4), and PlayStation 5 (PS5). Titles released on the latter two are the original games software emulated. If a downloadable PSP game has been purchased for a device released prior to ...
This is a list of Xbox 360 games that were released via retail disc, digital download or as part of the Xbox Live Arcade (XBLA) program. [note 1] There are 2154 games across both lists. Games with the Xbox One forward compatibility identifier are also compatible with Xbox Series X and Series S (though only digital games in the case of the ...
Dreamcast Collection is a video game compilation developed and published by Sega for the Xbox 360 and Microsoft Windows, with each game included being a remastered version of its original release. A PlayStation 3 version was planned but was scrapped for unknown reasons.
G.I. Joe: The Rise of Cobra is a video game adaptation of the 2009 movie of the same name.The game takes place after the movie. The Xbox 360, PlayStation 3, Wii, PlayStation 2, and PSP versions are similar, while the DS version and the mobile phone versions are different.
According to Ethan Einhorn, the producer for the collection, the three "lock-on" games (Knuckles in Sonic 2, Sonic 3 & Knuckles, and Blue Sphere) were not included citing "tight development times", and that including them would have meant "dropping several titles from the collection altogether", specifically the aforementioned nine unlockable ...