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  2. Vector field - Wikipedia

    en.wikipedia.org/wiki/Vector_field

    A vector field V defined on an open set S is called a gradient field or a conservative field if there exists a real-valued function (a scalar field) f on S such that = = (,,, …,). The associated flow is called the gradient flow , and is used in the method of gradient descent .

  3. Euclidean algorithm - Wikipedia

    en.wikipedia.org/wiki/Euclidean_algorithm

    After each step k of the Euclidean algorithm, the norm of the remainder f(r k) is smaller than the norm of the preceding remainder, f(r k−1). Since the norm is a nonnegative integer and decreases with every step, the Euclidean algorithm for Gaussian integers ends in a finite number of steps. [ 144 ]

  4. Remainder - Wikipedia

    en.wikipedia.org/wiki/Remainder

    For algorithms describing how to calculate the remainder, see Division algorithm.) The remainder, as defined above, is called the least positive remainder or simply the remainder . [ 2 ] The integer a is either a multiple of d , or lies in the interval between consecutive multiples of d , namely, q ⋅ d and ( q + 1) d (for positive q ).

  5. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    To find the angle of a rotation, once the axis of the rotation is known, select a vector v perpendicular to the axis. Then the angle of the rotation is the angle between v and R v . A more direct method, however, is to simply calculate the trace : the sum of the diagonal elements of the rotation matrix.

  6. Modular multiplicative inverse - Wikipedia

    en.wikipedia.org/wiki/Modular_multiplicative_inverse

    The congruence relation, modulo m, partitions the set of integers into m congruence classes. Operations of addition and multiplication can be defined on these m objects in the following way: To either add or multiply two congruence classes, first pick a representative (in any way) from each class, then perform the usual operation for integers on the two representatives and finally take the ...

  7. Quaternion - Wikipedia

    en.wikipedia.org/wiki/Quaternion

    Even though every quaternion can be viewed as a vector in a four-dimensional vector space, it is common to refer to the vector part as vectors in three-dimensional space. With this convention, a vector is the same as an element of the vector space R 3 . {\displaystyle \mathbb {R} ^{3}.} [ b ]

  8. Division algorithm - Wikipedia

    en.wikipedia.org/wiki/Division_algorithm

    Long division is the standard algorithm used for pen-and-paper division of multi-digit numbers expressed in decimal notation. It shifts gradually from the left to the right end of the dividend, subtracting the largest possible multiple of the divisor (at the digit level) at each stage; the multiples then become the digits of the quotient, and the final difference is then the remainder.

  9. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    Plotting the line from (0,1) to (6,4) showing a plot of grid lines and pixels. All of the derivation for the algorithm is done. One performance issue is the 1/2 factor in the initial value of D. Since all of this is about the sign of the accumulated difference, then everything can be multiplied by 2 with no consequence.

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