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An emoji (/ ɪ ˈ m oʊ dʒ iː / ih-MOH-jee; plural emoji or emojis; [1] Japanese: 絵文字, Japanese pronunciation:) is a pictogram, logogram, ideogram, or smiley embedded in text and used in electronic messages and web pages.
INVITE <nickname> <channel> Invites <nickname> to the channel <channel>. [9] <channel> does not have to exist, but if it does, only members of the channel are allowed to invite other clients. If the channel mode i is set, only channel operators may invite other clients. Defined in RFC 1459.
A simple smiley. This is a list of emoticons or textual portrayals of a writer's moods or facial expressions in the form of icons.Originally, these icons consisted of ASCII art, and later, Shift JIS art and Unicode art.
Discord is an instant messaging and VoIP social platform which allows communication through voice calls, video calls, text messaging, and media.Communication can be private or take place in virtual communities called "servers".
AOL latest headlines, entertainment, sports, articles for business, health and world news.
This is an accepted version of this page This is the latest accepted revision, reviewed on 6 February 2025. Pictorial representation of a facial expression using punctuation marks, numbers and letters Not to be confused with Emoji, Sticker (messaging), or Enotikon. "O.O" redirects here. For other uses, see O.O (song) and OO (disambiguation). This article contains Unicode emoticons or emojis ...
The famous DTT DoCoMo heart remained as part of the set and was red. General-use emojis, such as sports, actions and weather, can easily be traced back to Kurita's emoji set. The yellow-faced emojis commonly used today evolved from other emoticon sets and cannot be traced back to Kurita's work. [13]
A chatbot (originally chatterbot) [1] is a software application or web interface designed to have textual or spoken conversations. [2] [3] [4] Modern chatbots are typically online and use generative artificial intelligence systems that are capable of maintaining a conversation with a user in natural language and simulating the way a human would behave as a conversational partner.