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The DSP's initial 'Naked Object Architecture' was developed by an external contractor, [6] but the architecture was subsequently redeveloped around the Naked Objects Framework which now forms the basis for future application development, as confirmed in the request for tenders for a four-year programme of further applications to be built using ...
A common example is the iostream library in C++, which uses the << or >> operators for the message passing, sending multiple data to the same object and allowing "manipulators" for other method calls. Other early examples include the Garnet system (from 1988 in Lisp) and the Amulet system (from 1994 in C++) which used this style for object ...
Code within a Role method may invoke a method on self and thereby invoke a method of the data part of the current object. One curious aspect of DCI is that these bindings are guaranteed to be in place only at run time (using a variety of approaches and conventions; C++ templates can be used to guarantee that the bindings will succeed [7]).
MVC framework MVC push-pull i18n & L10n? ORM Testing framework(s) DB migration framework(s) Security framework(s) Template framework(s) Caching framework(s) Form validation framework(s) Scaffolding RAD Mobility CakePHP: PHP >= 7.4 [79] Any Yes Yes, Push & Cells Yes ORM, Data Mapper Pattern, SQL Relational Algebra Abstraction Layer
Selenium Remote Control completely took over from the Driven Selenium code-line in 2006. The browser pattern for 'Driven'/'B' and 'RC' was response/request, which subsequently became known as Comet. Selenium RC served as the flagship testing framework of the entire project of selenium for a long-standing time.
The hexagonal architecture, or ports and adapters architecture, is an architectural pattern used in software design. It aims at creating loosely coupled application components that can be easily connected to their software environment by means of ports and adapters. This makes components exchangeable at any level and facilitates test automation ...
The Bridge design pattern is one of the twenty-three well-known GoF design patterns that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse.
Mitchell, Richard, and McKim, Jim: Design by Contract: by example, Addison-Wesley, 2002; A wikibook describing DBC closely to the original model. McNeile, Ashley: A framework for the semantics of behavioral contracts. Proceedings of the Second International Workshop on Behaviour Modelling: Foundation and Applications (BM-FA '10).