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  2. Binary decision diagram - Wikipedia

    en.wikipedia.org/wiki/Binary_decision_diagram

    To find the value of the Boolean function for a given assignment of (Boolean) values to the variables, we start at the reference edge, which points to the BDD's root, and follow the path that is defined by the given variable values (following a low edge if the variable that labels a node equals FALSE, and following the high edge if the variable ...

  3. Petrick's method - Wikipedia

    en.wikipedia.org/wiki/Petrick's_method

    In Boolean algebra, Petrick's method [1] (also known as Petrick function [2] or branch-and-bound method) is a technique described by Stanley R. Petrick (1931–2006) [3] [4] in 1956 [5] [6] for determining all minimum sum-of-products solutions from a prime implicant chart. [7]

  4. Boolean operations on polygons - Wikipedia

    en.wikipedia.org/wiki/Boolean_operations_on_polygons

    A comparison of 5 clipping libraries at rogue-modron.blogspot.com; A commercial library for 3D Boolean operations: sgCore C++/C# library. The comp.graphics.algorithms FAQ, solutions to mathematical problems with 2D and 3D Polygons. Matthias Kramm's gfxpoly, a free C library for 2D polygons (BSD license).

  5. Binary decision - Wikipedia

    en.wikipedia.org/wiki/Binary_decision

    Reduced Ordered Binary Decision Diagram for the boolean function The value of a boolean function can be determined by following a path in its BDD down to a terminal, making a binary decision at each node where a solid line is followed if the value of the variable at the node is true and a dotted line if it is false.

  6. Boolean data type - Wikipedia

    en.wikipedia.org/wiki/Boolean_data_type

    C++ has a separate Boolean data type bool, but with automatic conversions from scalar and pointer values that are very similar to those of C. This approach was adopted also by many later languages, especially by some scripting languages such as AWK. The D programming language has a proper Boolean data type bool.

  7. Quine–McCluskey algorithm - Wikipedia

    en.wikipedia.org/wiki/Quine–McCluskey_algorithm

    Using the algorithm above it is now possible to find the minimised boolean expression, by converting the essential prime implicants into the canonical form ie. -100 -> BC'D' and separating the implicants by logical OR. The pseudocode assumes that the essential prime implicants will cover the entire boolean expression.

  8. Truth table - Wikipedia

    en.wikipedia.org/wiki/Truth_table

    The number of lines needed is 2 n where n is the number of variables. (E. g., with three variables, 2 3 = 8). Start in the right-hand column and alternate T's and F's until you run out of lines. Then move left to the next column and alternate pairs of T's and F's until you run out of lines.

  9. OR gate - Wikipedia

    en.wikipedia.org/wiki/OR_gate

    [2] Together with the AND gate and the NOT gate , the OR gate is one of three basic logic gates from which any Boolean circuit may be constructed. All other logic gates may be made from these three gates; any function in binary mathematics may be implemented with them.