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  2. Graham scan - Wikipedia

    en.wikipedia.org/wiki/Graham_scan

    Graham's scan is a method of finding the convex hull of a finite set of points in the plane with time complexity O (n log n). It is named after Ronald Graham, who published the original algorithm in 1972. [1] The algorithm finds all vertices of the convex hull ordered along its boundary. It uses a stack to detect and remove concavities in the ...

  3. A* search algorithm - Wikipedia

    en.wikipedia.org/wiki/A*_search_algorithm

    A* search algorithm. A* (pronounced "A-star") is a graph traversal and pathfinding algorithm, which is used in many fields of computer science due to its completeness, optimality, and optimal efficiency. [1] Given a weighted graph, a source node and a goal node, the algorithm finds the shortest path (with respect to the given weights) from ...

  4. Tower of Hanoi - Wikipedia

    en.wikipedia.org/wiki/Tower_of_Hanoi

    Tower of Hanoi interactive display at Mexico City's Universum Museum. The Tower of Hanoi (also called The problem of Benares Temple[ 1 ] or Tower of Brahma or Lucas' Tower[ 2 ] and sometimes pluralized as Towers, or simply pyramid puzzle[ 3 ]) is a mathematical game or puzzle consisting of three rods and a number of disks of various diameters ...

  5. Travelling salesman problem - Wikipedia

    en.wikipedia.org/wiki/Travelling_salesman_problem

    Travelling Salesman, by director Timothy Lanzone, is the story of four mathematicians hired by the U.S. government to solve the most elusive problem in computer-science history: P vs. NP. [77] Solutions to the problem are used by mathematician Robert A. Bosch in a subgenre called TSP art.

  6. Path tracing - Wikipedia

    en.wikipedia.org/wiki/Path_tracing

    Path tracing. Path tracing is a computer graphics Monte Carlo method of rendering images of three-dimensional scenes such that the global illumination is faithful to reality. Fundamentally, the algorithm is integrating over all the illuminance arriving to a single point on the surface of an object. This illuminance is then reduced by a surface ...

  7. Topological sorting - Wikipedia

    en.wikipedia.org/wiki/Topological_sorting

    Topological sorting. In computer science, a topological sort or topological ordering of a directed graph is a linear ordering of its vertices such that for every directed edge (u,v) from vertex u to vertex v, u comes before v in the ordering. For instance, the vertices of the graph may represent tasks to be performed, and the edges may ...

  8. Firefly algorithm - Wikipedia

    en.wikipedia.org/wiki/Firefly_algorithm

    In pseudocode the algorithm can be stated as: Begin 1) Objective function: (), = (,,...,); 2) Generate an initial population of fireflies (=,, …,);. 3) Formulate light intensity I so that it is associated with () (for example, for maximization problems, () or simply = ();) 4) Define absorption coefficient γ while (t < MaxGeneration) for i = 1 : n (all n fireflies) for j = 1 : i (n fireflies ...

  9. Random sample consensus - Wikipedia

    en.wikipedia.org/wiki/Random_sample_consensus

    Random sample consensus (RANSAC) is an iterative method to estimate parameters of a mathematical model from a set of observed data that contains outliers, when outliers are to be accorded no influence on the values of the estimates. Therefore, it also can be interpreted as an outlier detection method. [1] It is a non-deterministic algorithm in ...