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Fallout 4 is the first game in the series to feature a fully-voiced protagonist. Fallout 4 received positive reviews from critics, with many praising the world depth, player freedom, overall amount of content, crafting, story, characters, and soundtrack. Criticism was mainly directed at the game's simplified role-playing elements compared to ...
The Pip-Boy, a small computer strapped to the character's wrist, also plays a role in both Fallout 4 and Far Harbor. It contains a menu which the player can access to view maps, statistics, data, and items, [16] and when the player is able to visit Far Harbor, the Pip-Boy will receive a signal from Valentine's Detective Agency. [17]
Fallout (franchise) character redirects to lists (1 C, 17 P) Pages in category "Fallout (franchise) characters" The following 5 pages are in this category, out of 5 total.
The Fallout games use health points, but allow characters to inflict damage to different parts of the enemy's body, which affects gameplay. [12] [13] For example, if a leg is injured, the character can get a fracture, which will reduce their movement speed, [14] and if their arm is injured, the character can drop their weapon. [12]
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Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...
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For a couple of months in 1994, he served as the only employee working on a game that would later become the post-apocalyptic RPG game Fallout. [4] He laid out the basic concept based on the GURPS system and began programming the isometric game engine.