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Later, Spider-Man stops Mysterio from robbing a convenience store and unmasks him as Beck before taking photos of him for the Daily Bugle. Publisher J. Jonah Jameson uses the photos to make it look like Spider-Man and Mysterio were in cahoots; Peter decides to confront Jameson as Spider-Man but is stopped by Black Cat, who informs of Shocker's ...
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Mysterio was created by Stan Lee and Steve Ditko and first appears in The Amazing Spider-Man #13 (June 1964). [7] [8] It was later retconned that the aliens seen in The Amazing Spider-Man #2 had been Mysterio and his men in disguise. [9]
The first appearance of the original Mysterio, who frames Spider-Man for a robbery. Mysterio is seen as a hero for exposing Spider-Man as a villain. When they fight, Mysterio blocks Spider-Man's spider-sense, and continuously defeats Spider-Man. In the end, Spider-Man defeats Mysterio. 14: The Grotesque Adventure of the Green Goblin: Lee/Ditko ...
The MCU features some of the best cinematic battles out there, from epic clashes between armies to one-on-one duels, to fighting friends turned foes.
A standalone sequel to the first two games, Spider-Man: Mysterio's Menace, was released once again in 2001 and also developed by Vicarious Visions. In September 2001, Spider-Man made a small cameo appearance as one of the fighters in the fighting game by Paradox Development, X-Men: Mutant Academy 2 for PlayStation.
It was followed by three sequels in 2001: the Game Boy Color-exclusive Spider-Man 2: The Sinister Six, developed by Torus Games; the PlayStation-exclusive Spider-Man 2: Enter: Electro, developed by Vicarious Visions; and the Game Boy Advance-exclusive Spider-Man: Mysterio's Menace, also developed by Vicarious Visions.
The Sega CD version of the game and its additional "Mysterio's FunHouse" level inspired a similar level in the Xbox, PS2, and Gamecube versions of the 2004 game Spider-Man 2, developed by Treyarch. Mysterio was included in the game in part as an intended homage to Spider-Man vs. The Kingpin. [7]