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Download QR code; Print/export Download as PDF; ... Pages in category "The Sims 4 expansion packs" The following 30 pages are in this category, out of 30 total.
This is an accepted version of this page This is the latest accepted revision, reviewed on 20 February 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...
The Sims 4: Get to Work is the first expansion pack, announced on February 4, 2015. It was released in North America on March 31, 2015, and Europe on April 2, 2015. [18] [19] It includes three new active careers; Detective, Doctor and Scientist, as well as the ability to run a retail business.
United Offensive level depicting the Battle of the Bulge. The biggest changes made by United Offensive are in the multiplayer aspect of the game. There are new maps which are much larger than the ones in the original game, new weapons from the single player campaign, an in-game rank system which grants additional bonuses with more points, and vehicles such as tanks and jeeps
Philadelphia Eagles, free safety Brian Dawkins. The free safety tends to watch the play unfold and follow the ball as well as be the "defensive quarterback" of the backfield. The free safety is typically assigned to the quarterback in man coverage, but as the quarterback usually remains in the pocket, the free safety is "free" to cover another ...
In many role-playing games and video games, a critical hit (or crit) is a chance that a successful attack will deal more damage than a normal blow.. The concept of critical hits originates from wargames and role-playing games, as a way to simulate luck, and crossed over into video games in the 1986 JRPG Dragon Quest, [1] set at a fixed rate of 1/64 (~1.56%). [2]
The no-huddle offense is usually employed as part of a hurry-up offense, but it is not necessarily an attempt to snap the ball (begin the play) more quickly. Rather, the lack of huddle allows the offense to threaten to snap the ball quickly, denying the defending team time to substitute players and communicate effectively between coaches and players. [2]
The Sims Medieval is a life-simulation game with action-adventure elements, having a more role-playing video game tone than past Sims games. [2] The storyline of the game is to build a successful kingdom by fulfilling the player's "Kingdom Ambition", which the player chooses at the start of the game.