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  2. Galileo's law of odd numbers - Wikipedia

    en.wikipedia.org/wiki/Galileo's_law_of_odd_numbers

    In classical mechanics and kinematics, Galileo's law of odd numbers states that the distance covered by a falling object in successive equal time intervals is linearly proportional to the odd numbers. That is, if a body falling from rest covers a certain distance during an arbitrary time interval, it will cover 3, 5, 7, etc. times that distance ...

  3. Discrete calculus - Wikipedia

    en.wikipedia.org/wiki/Discrete_calculus

    If the speed is constant, only multiplication is needed, but if the speed changes, we evaluate the distance traveled by breaking up the time into many short intervals of time, then multiplying the time elapsed in each interval by one of the speeds in that interval, and then taking the sum (a Riemann sum) of the distance traveled in each interval.

  4. Trachtenberg system - Wikipedia

    en.wikipedia.org/wiki/Trachtenberg_system

    The Trachtenberg system is a system of rapid mental calculation.The system consists of a number of readily memorized operations that allow one to perform arithmetic computations very quickly.

  5. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational technology website Course Hero. [3] [4]

  6. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    The first equation shows that, after one second, an object will have fallen a distance of 1/2 × 9.8 × 1 2 = 4.9 m. After two seconds it will have fallen 1/2 × 9.8 × 2 2 = 19.6 m; and so on. On the other hand, the penultimate equation becomes grossly inaccurate at great distances.

  7. Fundamental theorem of calculus - Wikipedia

    en.wikipedia.org/.../Fundamental_theorem_of_calculus

    The fundamental theorem of calculus is a theorem that links the concept of differentiating a function (calculating its slopes, or rate of change at each point in time) with the concept of integrating a function (calculating the area under its graph, or the cumulative effect of small contributions). Roughly speaking, the two operations can be ...

  8. Mean speed theorem - Wikipedia

    en.wikipedia.org/wiki/Mean_speed_theorem

    The mean speed theorem, also known as the Merton rule of uniform acceleration, [1] was discovered in the 14th century by the Oxford Calculators of Merton College, and was proved by Nicole Oresme. It states that a uniformly accelerated body (starting from rest, i.e. zero initial velocity) travels the same distance as a body with uniform speed ...

  9. Verlet integration - Wikipedia

    en.wikipedia.org/wiki/Verlet_integration

    To discretize and numerically solve this initial value problem, a time step > is chosen, and the sampling-point sequence = considered. The task is to construct a sequence of points x n {\displaystyle \mathbf {x} _{n}} that closely follow the points x ( t n ) {\displaystyle \mathbf {x} (t_{n})} on the trajectory of the exact solution.

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