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Burnout Revenge is a 2005 racing video game developed by Criterion Games and published by Electronic Arts for PlayStation 2, Xbox and Xbox 360. Similar to its predecessor Burnout 3: Takedown , Revenge focuses on a mixture of racing in the midst of rush-hour traffic, and vehicular combat; players use the cars themselves as weapons.
Burnout 2: Point of Impact is a 2002 racing video game developed by Criterion Games and published by Acclaim Entertainment for PlayStation 2, GameCube and Xbox. It is the sequel to the 2001 video game Burnout and the second title in the Burnout series .
The series previewed many popular games from the PS2's lifespan, ranging from SSX Tricky and Final Fantasy X to Need for Speed Underground and Tony Hawk's Pro Skater 3. Many of the later PS2 Jampack volumes were issued with the option of a counterpart that removed or replaced any demos for mature-rated and some teen-rated games, essentially ...
Burnout is a series of racing video games developed by Criterion Games. The first two games were published by Acclaim Entertainment, while later instalments were published by Electronic Arts. Burnout revolves around high-speed arcade-style racing with a strong emphasis on damage, crashes and explosions.
Official banners used on PlayStation game covers. Greatest Hits is a branding used by Sony Interactive Entertainment for discounted reprints of PlayStation video games. The branding is used for reprints of popular, top-selling games for each console in the PlayStation family, which are deliberately sold with a lower MSRP than the original production runs of a game, and feature special branding ...
This is a list of games that supported the online functionality of the Sony PlayStation 2 video game console. Many games have been brought back due to servers run and operated by fans such as PS2Online and the SOCOM Community server.
This is a list of video games published or developed by Electronic Arts.Since 1983 and the 1987 release of its Skate or Die!, it has respectively published and developed games, bundles, as well as a handful of earlier productivity software.
The 1976 French short film C'était un rendez-vous and the 1998 film Ronin influenced the conception of Burnout. Alex Ward, the creator of Burnout, said the inspiration for the racing game was the DVD version's 15th chapter, which is titled "Crashing the Case", and shows a crash between two opposing cars. [4] [5] [6]