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Like the previous game K.C. Munchkin!, K.C.'s Krazy Chase is a maze game. The object of the game it to steer K.C. through a labyrinth in search of the dratapillar. While avoiding the head of the Dratapillar the two drats that roam the maze which are deadly to the player, K.C. must seek out the body of the dratapillar and munch on all six of segments of the Dratapillar's body.
These are games where the player moves through a maze while attempting to reach the exit, sometimes having to avoid or fight enemies. Despite a 3D perspective, the mazes in most of these games have 2D layouts when viewed from above. Some first-person maze games follow the design of Pac-Man, but from the point of view of being in the maze.
Basic principle of a jump-scare in its early form as a jack-in-the-box.Illustration of the Harper's Weekly magazine from 1863. A jump scare (also written jump-scare and jumpscare) is a scaring technique used in media, particularly in films such as horror films and video games such as horror games, intended to scare the viewer by surprising them with a creepy face or object, usually accompanied ...
An updated version of the game, named Crazy Balloon 2005, was included alongside the original arcade release on Taito Legends Power-Up. There were no official contemporary home ports, but there were clones, including Crazy Balloon for the Commodore 64 ( Software Projects , 1983) [ 2 ] and Crazy Balloons for the ZX Spectrum (A&F Software, 1983 ...
Chase the Chuck Wagon is a maze video game. The object of each maze screen is to move Chuckie, the dog, through mazes of four different designs and escape through the opening directly below the chuckwagon. The player has limited time (60 or 30 seconds depending on the difficulty setting) per maze to accomplish this.
Tank (video game) Tax Dodge (video game) Theseus and the Minotaur; Theseus and the Minotaur (video game) Thief (arcade game) Thunder Castle; Time Bandit; Time Runner (video game) Tinkle Pit; The Tower of Druaga; Track Attack; Traxx (video game) Treasure Island (1981 video game) Triple Punch; Trog (video game) Tunnel Runner
The player moves downward through a continuously vertically-scrolling maze with vertical symmetry, trying to get as far as possible while avoiding enemies that move across the screen; if the player contacts a monster, they die and the game is over. The maze will continually scroll upwards on the screen, and while the player can move in any ...
A year after Ms. Pac-Man Maze Madness was released, Ms. Pac-Man: Quest for the Golden Maze was released on PC. [15] While similar in gameplay to Maze Madness, the game includes new elements such as a baby ghost, which causes power-ups to appear when touched, and bonus areas where fruit must be eaten in order to obtain a golden fruit. [15]
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