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  2. List of artificial pet games - Wikipedia

    en.wikipedia.org/wiki/List_of_artificial_pet_games

    A pet-raising simulation (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.

  3. SimLife - Wikipedia

    en.wikipedia.org/wiki/SimLife

    SimLife: The Genetic Playground is a video game produced by Maxis in 1992. [1] The concept of the game is to simulate an ecosystem; players may modify the genetics of the plants and animals that inhabit the virtual world. The point of this game is to experiment and create a self-sustaining ecosystem.

  4. Niche (video game) - Wikipedia

    en.wikipedia.org/wiki/Niche_(video_game)

    Niche: A Genetics Survival Game is a simulation video game developed and published by Stray Fawn Studio. It entered early access for Windows, OS X, and Linux-based systems in September 2016 after a successful Kickstarter crowd-funding campaign and was released in September 2017. Its main aim is to breed certain traits or genes into a group of ...

  5. Life simulation game - Wikipedia

    en.wikipedia.org/wiki/Life_simulation_game

    Digital pets are a subgenre of artificial life game where players train, maintain, and watch a simulated animal. [1] The pets can be simulations of real animals, or fantasy pets. [2] Unlike genetic artificial life games that focus on larger populations of organisms, digital pet games usually allow players to interact with one or a few pets at ...

  6. Evolution: The Game of Intelligent Life - Wikipedia

    en.wikipedia.org/wiki/Evolution:_The_Game_of...

    Evolution: The Game of Intelligent Life is a life simulation and real-time strategy computer game that allows players to experience, guide, and control evolution from an isometric view on either historical earth or on randomly generated worlds while racing against computer opponents to reach the top of the evolution chain, and gradually evolving the player's animals to reach the "grand goal of ...

  7. Creatures (video game series) - Wikipedia

    en.wikipedia.org/wiki/Creatures_(video_game_series)

    The early games did not have specific goals, [90] leading some reviewers to consider it a 'small scale genetic experiment' rather than a full game. [142] One reviewer compared the game to a 'virtual fish tank ', feeling that once the frustration of raising norns through their childhood was over and a breeding population had been established ...

  8. Animal breeding - Wikipedia

    en.wikipedia.org/wiki/Animal_breeding

    Animal breeding is a branch of animal science that addresses the evaluation (using best linear unbiased prediction and other methods) of the genetic value (estimated breeding value, EBV) of livestock. Selecting for breeding animals with superior EBV in growth rate, egg, meat, milk, or wool production, or with other desirable traits has ...

  9. Molecular breeding - Wikipedia

    en.wikipedia.org/wiki/Molecular_breeding

    Molecular breeding is the application of molecular biology tools, often in plant breeding [1] [2] and animal breeding. [3] [4] In the broad sense, molecular breeding can be defined as the use of genetic manipulation performed at the level of DNA to improve traits of interest in plants and animals, and it may also include genetic engineering or gene manipulation, molecular marker-assisted ...