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Acoustic trauma is the sustainment of an injury to the eardrum as a result of a very loud noise. Its scope usually covers loud noises with a short duration, such as an explosion, gunshot or a burst of loud shouting. Quieter sounds that are concentrated in a narrow frequency may also cause damage to specific frequency receptors. [1]
Impulse noise is a category of noise that includes unwanted, almost instantaneous (thus impulse-like) sharp sounds (like clicks and pops)—typically caused by electromagnetic interference, scratches on disks, gunfire, explosions, pickleball play, and synchronization issues in digital audio.
Sound exposure level (SEL) is a logarithmic measure of the sound exposure of a sound relative to a reference value. Sound exposure level, denoted L E and measured in dB , is defined by [ 1 ]
The ear can be exposed to short periods of sound in excess of 120 dB without permanent harm — albeit with discomfort and possibly pain — but long term exposure to sound levels over 85 dB(A) can cause permanent hearing loss. [31] There are two basic types of NIHL: NIHL caused by acoustic trauma; NIHL that gradually develops.
Boomerang, a gunfire locator, being used by British forces in Afghanistan Shooting Detector Diagram. A gunfire locator or gunshot detection system is a system that detects and conveys the location of gunfire or other weapon fire using acoustic, vibration, optical, or potentially other types of sensors, as well as a combination of such sensors.
A gunshot wound (GSW) is a penetrating injury caused by a projectile (e.g. a bullet) shot from a gun (typically a firearm). [ 11 ] [ 12 ] Damage may include bleeding , bone fractures , organ damage, wound infection , and loss of the ability to move part of the body . [ 2 ]
The sounds were “composed of four stages: the vowel /o/, a transition, the vowel /a/ at a steady pitch, and /a/ rising in pitch,” the press release explained.
A graph of the A-, B-, C- and D-weightings across the frequency range 10 Hz – 20 kHz Video illustrating A-weighting by analyzing a sine sweep (contains audio). A-weighting is a form of frequency weighting and the most commonly used of a family of curves defined in the International standard IEC 61672:2003 and various national standards relating to the measurement of sound pressure level. [1]