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  2. Data-driven learning - Wikipedia

    en.wikipedia.org/wiki/Data-driven_learning

    Data-driven learning (DDL) is an approach to foreign language learning. Whereas most language learning is guided by teachers and textbooks, data-driven learning treats language as data and students as researchers undertaking guided discovery tasks. Underpinning this pedagogical approach is the data - information - knowledge paradigm (see DIKW ...

  3. Interface description language - Wikipedia

    en.wikipedia.org/wiki/Interface_description_language

    Representation of different software components for performing a hypothetical holiday reservation in UML. An interface description language or interface definition language (IDL) is a generic term for a language that lets a program or object written in one language communicate with another program written in an unknown language.

  4. Ch (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Ch_(computer_programming)

    It was designed by Harry Cheng as a scripting language for beginners to learn mathematics, computing, numerical analysis (numeric methods), and programming in C/C++. Ch is now developed and marketed by SoftIntegration, Inc.. Free versions include the student edition, and the non-commercial Professional Edition for Raspberry Pi.

  5. Interpreter (computing) - Wikipedia

    en.wikipedia.org/wiki/Interpreter_(computing)

    An important design dimension in the implementation of a self-interpreter is whether a feature of the interpreted language is implemented with the same feature in the interpreter's host language. An example is whether a closure in a Lisp-like language is implemented using closures in the interpreter language or implemented "manually" with a ...

  6. Domain-specific language - Wikipedia

    en.wikipedia.org/wiki/Domain-specific_language

    The GML scripting language used by GameMaker Studio is a domain-specific language targeted at novice programmers to easily be able to learn programming. While the language serves as a blend of multiple languages including Delphi, C++, and BASIC. Most of functions in that language after compiling in fact calls runtime functions written in ...

  7. Interpreter pattern - Wikipedia

    en.wikipedia.org/wiki/Interpreter_pattern

    In computer programming, the interpreter pattern is a design pattern that specifies how to evaluate sentences in a language. The basic idea is to have a class for each symbol ( terminal or nonterminal ) in a specialized computer language .

  8. CESIL - Wikipedia

    en.wikipedia.org/wiki/CESIL

    CESIL, or Computer Education in Schools Instruction Language, [1] is a programming language designed to introduce pupils in British secondary schools to elementary computer programming. It is a simple language containing a total of fourteen instructions .

  9. Open Data Description Language - Wikipedia

    en.wikipedia.org/wiki/Open_Data_Description_Language

    The Open Data Description Language (OpenDDL) is a generic text-based language that is designed to store arbitrary data in a concise human-readable format.It can be used as a means for easily exchanging information among many programs or simply as a method for storing a program's data in an editable format.