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Tongues Untied is a 1989 American video essay [1] [2] experimental documentary film directed by Marlon T. Riggs, [3] and featuring Riggs, Essex Hemphill, Brian Freeman. and more. [4] The film seeks, in its author's words to, "...shatter the nation's brutalizing silence on matters of sexual and racial difference."
Many early female video game characters (such as Ms. Pac-Man) are identical to an existing male character, except for a visual marker of their femininity, such as pink bows, lipstick and long eyelashes. [72] [73] Female video game characters have been criticized as having a tendency to be objects of the "male gaze". [74]
Tropes vs. Women in Video Games is a YouTube video series created by Anita Sarkeesian examining gender representation in video games. The series was financed via crowdfunding , and came to widespread attention when its Kickstarter campaign triggered a wave of online harassment against Sarkeesian, [ 2 ] causing her to flee her home at one point.
In the 1960s and ’70s, the women’s movement made it so that feminine styles of dressing were more prominent. Medhurst said that during the women’s movement, people who wanted to be taken ...
From Nicole Kidman’s erotic thriller “Babygirl,” to a book of sexual fantasies edited by Gillian Anderson, this was the year the female sex drive took the wheel in popular culture.
[2] In Intersectionality, Sexuality and Psychological Therapies (2012), lipstick lesbian is defined as "a lesbian/bisexual woman who exhibits 'feminine' attributes such as wearing makeup, dresses and high heeled shoes"; the book adds that "more recent iterations of feminine forms of lesbianism such as 'femme' (e.g. wears dresses/skirts or form ...
Video game composer, Kumi Tanioka in 2007 Robin Hunicke speaking at the 2018 Game Developers Conference Siobhan Reddy speaking at the 2019 Game Developers Conference. Women have been part of the video game industry since the 1960s. Mabel Addis of The Sumerian Game (1964) was the first writer of a video game and first female game designer. [122]
Young took inspiration for his aesthetic from cinema and video games, and he describes his drag style as hyper-feminine. [6] [16] [23] He credits the Southern variety of drag he learned in Nashville with making him well-rounded, stating that it equipped him with diverse skills such as dancing and costume-making. [24]