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Inquiry-based learning (also spelled as enquiry-based learning in British English) [a] is a form of active learning that starts by posing questions, problems or scenarios. It contrasts with traditional education , which generally relies on the teacher presenting facts and their knowledge about the subject.
The Cognitive Theory of Inquiry Teaching, also referred to as the Cognitive Theory of Interactive Teaching, was developed by Allan Collins and Albert L. Stevens (Collins & Stevens, 1981). Allan Collins was a chief scientist at Bolt Beranek and Newman Inc., a research firm in Cambridge Massachusetts.
Students using the Stanford Mobile Inquiry-based Learning Environment in Ghana. Stanford Mobile Inquiry-based Learning Environment (SMILE) [1] is a mobile learning management software and pedagogical model that introduces an innovative approach to students' education. It is designed to push higher-order learning skills such as applying ...
Inquiry education (sometimes known as the inquiry method) is a student-centered method of education focused on asking questions.Students are encouraged to ask questions which are meaningful to them, and which do not necessarily have easy answers; teachers are encouraged to avoid giving answers when this is possible, and in any case to avoid giving direct answers in favor of asking more questions.
Opponents of inquiry-based methods such as the three-part lesson state that students are not learning the basics such as multiplication tables. In Ontario, Canada, where the Ministry of Education has promoted the three-part lesson, the curriculum was changed in the late 1990s in favour of "problem solving based on open-ended investigations ...
Discovery learning is a technique of inquiry-based learning and is considered a constructivist based approach to education. It is also referred to as problem-based learning, experiential learning and 21st century learning. It is supported by the work of learning theorists and psychologists Jean Piaget, Jerome Bruner, and Seymour Papert.
Arnseth, H. C., & Säljö, R. (2007). Making sense of epistemic categories. Analyzing students’ use of categories of progressive inquiry in computer mediated collaborative activities. Journal of Computer-Assisted Learning, 23(5), 425–439. Hakkarainen, K. (1998). Epistemology of inquiry and computer-supported collaborative learning.
Design-based learning (DBL), also known as design-based instruction, is an inquiry-based form of learning, or pedagogy, that is based on integration of design thinking and the design process into the classroom at the K-12 and post-secondary levels.