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Cassie Cage is a character in the Mortal Kombat fighting game franchise by NetherRealm Studios. She debuted in Mortal Kombat X (2015) as the daughter of martial arts actor Johnny Cage and Special Forces officer Sonya Blade. Possessing the fighting prowess of her parents, she follows their footsteps by becoming a Special Forces soldier and ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 6 January 2025. Sixty of the Mortal Kombat franchise's characters featured in Armageddon (2006) This is a list of playable and boss characters from the Mortal Kombat fighting game franchise and the games in which they appear. Created by Ed Boon and John Tobias, the series depicts conflicts between ...
Mortal Kombat 11 also received heavy backlash from members of the Mortal Kombat fanbase for drastically cutting back on the sex appeal of its female characters. Creator Ed Boon , in an interview with Playboy , claimed it was "unrealistic" for female fighters to be scantily clad and thought that the 2011 Mortal Kombat had "gone too far in its ...
Sonya Blade is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios.She debuted in the original 1992 game as the roster's sole female fighter, a military officer with the Special Forces.
Mortal Kombat fans will have plenty of opportunities to shout, "FINISH THEM!" throughout the movie -- and in this R-rated adaptation, the fatalities are as gruesomely insane as you'd hope -- but ...
Mileena is a character in the Mortal Kombat fighting game franchise by Midway Games and NetherRealm Studios.Introduced in Mortal Kombat II (1993), Mileena was initially depicted as a clone of the Edenian princess Kitana, created by Shang Tsung with the blood of the fictional Tarkatan species.
John Tobias' sketch of unused character "Kitsune" from the original Mortal Kombat, and his concept art for Kitana in Ultimate Mortal Kombat 3. Early development of the original Mortal Kombat featured a character named "Kitsune", conceived by series co-creator and character designer John Tobias and inspired by the character of Princess Mariko from Jordan Mechner's 1984 computer game Karateka. [10]
In Mortal Kombat II (1993), Jade was a hidden character who played no part in the game's storyline other than appearing at the start of random fights to drop cryptic clues on how to access her, with players having to then meet specific requirements during gameplay in order to fight Jade in a secret battle.
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