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This is an accepted version of this page This is the latest accepted revision, reviewed on 12 January 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...
The Sims 4: Jungle Adventure is the sixth game pack for The Sims 4, released on February 27, 2018. [36] The pack features gameplay similar to The Sims 3: World Adventures , and Sims can book a vacation to Selvadorada, where they can develop their Selvadoradian culture skill, explore hidden locations and find ancient artifacts.
The Sims 4: City Living is the third expansion pack, released in North America on November 1, 2016, and Europe on November 3, 2016. It includes three new careers: Politician, Social Media, and Critic. The pack also features a new world called San Myshuno where new venues (penthouses, art center, central park, karaoke bar and apartments) are ...
Players Unleashed!: Modding The Sims and the Culture of Gaming. Amsterdam: Amsterdam University Press. Retrieved from Modding The Sims and the Culture of Gaming; Futter, Mike (May 4, 2015). "The Fallacy Of Free Mods - Paying Creators, Developers, And Valve Is The Right Move (And May Return)". Game Informer. Archived from the original on May 5, 2015
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The Sims 4: Throwback Fit Kit; The Sims 4: Country Kitchen Kit; The Sims 4: Bust the Dust Kit; The Sims 4: Courtyard Oasis Kit; The Sims 4: Industrial Loft Kit; The Sims 4: Fashion Street Kit; The Sims 4: Incheon Arrivals Kit; The Sims 4: Blooming Rooms Kit; The Sims 4: Modern Menswear Kit; The Sims 4: Carnaval Streetwear Kit; The Sims 4: Decor ...
During last night's game there was an on-court skit that missed the mark. The skit included bad decision making and poor communication. Simply put, we turned the ball over and we apologize.
The Urbz 2 – A game intended to surpass The Urbz: Sims in the City, and turn it into a spinoff sub series to The Sims, but the project went through Development Hell after the original game failed to sell to expectations. It was in development first at Maxis for the PlayStation 2, Nintendo Gamecube and Xbox, before being sent over to ...