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You Don't Know Jack Vol. 3 was the finalist for GameSpot's 1997 "Best Puzzles and Classics Game" award, which ultimately went to Chessmaster 5500. The editors wrote, "[I]f it weren't for the addition of the Threeway question format (which is a complete dud), You Don't Know Jack III would have reached instant-classic status."
Prior to developing You Don't Know Jack, Learn Television was a company focused on children's educational films.The company had begun experimenting with interactive media experiences for education, including their game That's a Fact, Jack!, a quiz game on young adult literature, [4] which garnered attention from Berkeley Systems who later reached out to Learn Television.
Jackbox Games was founded to bring back Jellyvision's premiere title, You Don't Know Jack, which prior to 2011 had not been published since 2002.The revival sought to take advantage of newer technologies such as modern consoles and mobile gaming tied with Facebook integration.
The franchise of You Don't Know Jack began with popular CD-ROM-based trivia games for computers in 1996.Development had begun in 1997, but was halted for several years as Paul Reubens, whom the developers selected as host, was uncertain about accepting a role outside his most well-known character Pee-Wee Herman.
From January 2008 to December 2012, if you bought shares in companies when Marian L. Heard joined the board, and sold them when he left, you would have a 21.8 percent return on your investment, compared to a -2.8 percent return from the S&P 500.
The game received favorable reviews according to the review aggregation website GameRankings. [2] Chris Charla of NextGen said, "With support for three players (the multi-tap is supported, but three can play with two controllers) and two discs of questions, this game should rival PaRappa as one of the best PlayStation party games around."
From January 2008 to May 2008, if you bought shares in companies when J.S. Roy joined the board, and sold them when he left, you would have a -0.2 percent return on your investment, compared to a -4.0 percent return from the S&P 500.
You Don't Know Jack was developed by Chicago-based company Jellyvision. The You Don't Know Jack (YDKJ) series, though popular in the 1990s during the rise of gaming on personal computers, had not had an official full release since 1998 with You Don't Know Jack: The Ride. [4]