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This is a comprehensive index of city-building games, sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available. Information regarding date of release, developer, platform, setting and notability is provided when available.
The game is compatible with the Windows operating system, and utilizes the OpenGL programming interface. PC Building Simulator features real life parts from a vast array of specialized brands. A sequel, PC Building Simulator 2, was released on the Epic Games Store on October 12, 2022. [3]
City Life is a city-building video game developed by Monte Cristo. It is the first modern building game to allow the player to work in full 3D environment. It was published in France by Monte Cristo, in the UK and Germany by Deep Silver and in North America by CDV. It was released in May 2006.
PC Building Simulator 2 is a simulation-strategy video game developed by Spiral House and published by Epic Games Publishing. It is the sequel to PC Building Simulator . The game was released on October 12, 2022 for Windows .
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The Sims was the game's first console release and shares the same name as the PC game. It was released for the PlayStation 2 , Xbox , and Nintendo GameCube . The gameplay is similar to the PC version but follows a mission-based storyline in addition to the sandbox mode found in the original game.
Those games followed the style of Sim City over historical accuracy, such as including schools and hospitals, but not slavery. [4] The PC game Stronghold also appeared in 1993, and was advertised as "SimCity meets Dungeons & Dragons in 3D". Elves, humans and dwarves each built neighborhoods with unique architecture within the player's town.
The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms.Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.