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BrainPop (stylized as BrainPOP) is a group of educational websites founded in 1999 by Avraham Kadar, M.D. and Chanan Kadmon, based in New York City. [1] As of 2024, the websites host over 1,000 short animated movies for students in grades K–8 (ages 5 to 14), together with quizzes and related materials, covering the subjects of science, social studies, English, math, engineering and ...
This is a list of video games featuring various Cartoon Network characters, which are developed, published, or distributed by either sister division Warner Bros. Interactive Entertainment or outside third parties. This list does not include Internet-only games released only on the network's website or mobile apps.
The game won the 2020 Spiel des Jahres. [3] The jury stated that "Each set provides the player with a different challenge and so there is a huge incentive for experimentation." The reviewers additionally praised the engagement and described the materials as "chosen cleverly".
Codenames: Duet is a cooperative version of the game where two players try to find all their agents out of codename cards. Codenames: Duet was released in October 2017 and co-designed by Scot Eaton, as a two-player cooperative version of the original game. The game packaging includes 200 new word cards which can also be used for the original game.
From 1975 to 1981, these shorts were later syndicated to local television stations, mostly independent stations that ran large amounts of non-CG animated cartoons and other children's programming. They also ran in the late 1970s on a few PBS stations running in-school programming.
Scribblenauts, the first game in the series, was released on the Nintendo DS on September 15, 2009, with a Europe release following on October 9. [11]Super Scribblenauts was released for the Nintendo DS on October 12, 2010, in North America, [12] after it was first announced in an issue of Nintendo Power earlier that same year.
On August 11, 1991, the three cartoons premiered as part of a 90-minute block, becoming the first branded Nicktoons. In contrast to the merchandise-based cartoons that dominated the 1980s animation industry, Vanessa Coffey and Geraldine Laybourne agreed that the Nicktoons should be creator-driven: based on original characters designed by animators.