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  2. What is Design Thinking? — updated 2024 | IxDF

    www.interaction-design.org/literature/topics/design-thinking

    Design thinking is a non-linear, iterative process that teams use to understand users, challenge assumptions, redefine problems and create innovative solutions to prototype and test. It is most useful to tackle ill-defined or unknown problems and involves five phases: Empathize, Define, Ideate, Prototype and Test.

  3. What is Design Thinking and Why Is It So Popular? | IxDF

    www.interaction-design.org/literature/article/what-is-design-thinking-and-why...

    The design thinking process has become increasingly popular over the last few decades because it was key to the success of many high-profile, global organizations. This outside-the-box thinking is now taught at leading universities across the world and is encouraged at every level of business.

  4. The 5 Stages in the Design Thinking Process | IxDF

    www.interaction-design.org/literature/article/5-stages-in-the-design-thinking...

    Table of contents. What are the 5 Stages of the Design Thinking Process. Stage 1: Empathize—Research Your Users' Needs. Stage 2: Define—State Your Users' Needs and Problems. Stage 3: Ideate—Challenge Assumptions and Create Ideas. Stage 4: Prototype—Start to Create Solutions. Stage 5: Test—Try Your Solutions Out.

  5. What Is Empathy and Why Is It So Important in Design Thinking?

    www.interaction-design.org/literature/article/design-thinking-getting-started...

    The Take Away. Empathy is important for us as designers, and particularly within the field of design thinking, because it allows us to truly uncover and understand the latent needs and emotions of the people we design for. The Empathize stage actually makes up the first stage of the design thinking process, and it allows us to design solutions ...

  6. Stage 3 in the Design Thinking Process: Ideate | IxDF

    www.interaction-design.org/literature/article/stage-3-in-the-design-thinking...

    The goal is to generate a large number of ideas — ideas that potentially inspire newer, better ideas — that the team can then cut down into the best, most practical and innovative ones. “Ideation is the mode of the design process in which you concentrate on idea generation. Mentally it represents a process of “going wide” in terms of ...

  7. What is Ideation? — updated 2024 | IxDF - The Interaction Design...

    www.interaction-design.org/literature/topics/ideation

    Ideation is a creative process where designers generate ideas in sessions (e.g., brainstorming, worst possible idea). It is the third stage in the Design Thinking process. Participants gather with open minds to produce as many ideas as they can to address a problem statement in a facilitated, judgment-free environment.

  8. The History of Design Thinking | IxDF

    www.interaction-design.org/literature/article/design-thinking-get-a-quick...

    The 1960s: Attempts Were Made to Make Design Scientific. The term “Wicked Problems” is Coined. The 1970s: The Principles of Design Thinking Started to Emerge. The 1980s: Solution-Focused Problem-Solving was Observed. 1987: Design Thinking was Compared to Architecture Once Again. The 1990s to the Present. 1991. 1992. 2004.

  9. Systems Thinking - The Interaction Design Foundation

    www.interaction-design.org/literature/topics/systems-thinking

    Systems thinking is an approach that designers use to analyze problems in an appropriate context. By looking beyond apparent problems to consider a system as a whole, designers can expose root causes and avoid merely treating symptoms. They can then tackle deeper problems and be more likely to find effective solutions.

  10. Personas – A Simple Introduction | IxDF - The Interaction Design...

    www.interaction-design.org/literature/article/personas-why-and-how-you-should...

    In Design Thinking, the research phase is the first phase, also known as the Empathise phase. Form a hypothesis . Based upon your initial research, you will form a general idea of the various users within the focus area of the project, including the ways users differ from one another – For instance, you can use Affinity Diagrams and Empathy Maps.

  11. Customer Journey Map: Definition & Process — updated 2024

    www.interaction-design.org/literature/topics/customer-journey-map

    Focusing on the user's perspective highlights their needs, emotions, pain points, and moments of delight. This tool aids in understanding and empathizing with users, a core principle of design thinking. When used effectively, it bridges gaps between design thinking and marketing, ensuring user-centric solutions align with business goals.