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A Game Design Document, or GDD for short, is typically a detailed guide that can be used to keep track of the core themes, styles, features, mechanics and ideas of your game project.
Game Design Documents (GDD) have a long history and a different place in many designers' toolboxes. Here's how to write a useful, up-to-date GDD.
See How Others Built Their Games. We're gathering game design documents (GDDs) of all shapes and sizes for you to check out and learn from! As we add more to our library, we'll be sure to update you.
Learning to write a game design document is a key to starting your game and rallying a team to your vision. Find tips, outlines, and professional GDD examples.
Learn how to craft effective game design documents (GDDs) with insights from industry examples. Discover best practices, tools, and future trends to streamline your game development process and bring your vision to life.
A Game Design Document is the blueprint for how to create your game. It outlines your plans for characters, environments, gameplay, levels, visual style, and much more. But they're often written as long text documents that end up collecting dust.
Game design documents can be exciting and extremely efficient ways to get a better idea of what your game or project will be about. This includes all of the pertinent info: demographic, marketing strategies, platform, and more.