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Gekko - simulation software in Python with machine learning and optimization; GNU Octave - an open-source mathematical modeling and simulation software very similar to using the same language as MATLAB and Freemat. JModelica.org is a free and open source software platform based on the Modelica modeling language.
FlightGear-atmospheric and orbital flight simulator with a flight dynamics engine (JSBSim) that is used in a 2015 NASA benchmark [2] to judge new simulation code to space industry standards. SimPy – Queue-theoretic event-based simulator written in Python; Salome – a generic platform for Pre- and Post-Processing for numerical simulation
A rapidly exploring random tree (RRT) is an algorithm designed to efficiently search nonconvex, high-dimensional spaces by randomly building a space-filling tree. The tree is constructed incrementally from samples drawn randomly from the search space and is inherently biased to grow towards large unsearched areas of the problem.
The package was subsequently expanded to include an adjoint solver for topology optimization and inverse design, [3] and a Python interface. [4] The software is widely adopted by optics and photonics communities, [5] with applications including the analysis and design of metalenses [6] [7] and photonic crystals. [8] [9]
Brian is written in Python. Computationally, it is based around the concept of code generation: users specify the model in Python but behind the scenes Brian generates, compiles and runs code in one of several languages (including Python, Cython and C++ ).
Rejection sampling is based on the observation that to sample a random variable in one dimension, one can perform a uniformly random sampling of the two-dimensional Cartesian graph, and keep the samples in the region under the graph of its density function. [1] [2] [3] Note that this property can be extended to N-dimension functions.
Asynchronous multi-body framework (AMBF) is an open-source 3D versatile simulator for robots developed in April 2019. This multi-body framework provides a real-time dynamic simulation of multi-bodies such as robots, free bodies, and multi-link puzzles, paired with real-time haptic interaction with various input devices. [1]
OpenSim 3.2 was released on March 13, 2014. This update focused on improving the OpenSim scripting interface, accessible through the graphical user interface (GUI), Matlab, and now Python. It also added new visualization capabilities and usability improvements in the OpenSim application. Full list of features can be found here.