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  2. id Tech 3 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_3

    id Tech 4 was derived from id Tech 3, as was Infinity Ward's IW engine, used in Call of Duty 2 onward. At QuakeCon 2005, John Carmack announced that the id Tech 3 source code would be released under the GNU General Public License v2.0 or later, and it was released on August 19, 2005. [ 1 ]

  3. Bryce (software) - Wikipedia

    en.wikipedia.org/wiki/Bryce_(software)

    In 1999 Bryce 4.0 was released with major improvements in the handling of atmospheres and skies, textures and also in the import/export of objects. [8] In 2000 Bryce was purchased by Corel Corporation. Corel released version 5 of Bryce in 2001, which included several new features, like Tree Lab and metaballs.

  4. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    3D graphics are 3D models that allow building models in real-time or non-real-time 3D rendering. 3DMF – QuickDraw 3D Metafile (.3dmf) 3DM – OpenNURBS Initiative 3D Model (used by Rhinoceros 3D) (.3dm) 3MF – Microsoft 3D Manufacturing Format (.3mf) [3] 3DS – legacy 3D Studio Model (.3ds) ABC – Alembic (computer graphics) AC – AC3D Model

  5. Leadwerks - Wikipedia

    en.wikipedia.org/wiki/Leadwerks

    The C++ SDK DLC adds support for C++ programming, with project templates for Visual Studio and the Code::Blocks IDE for Linux. Several model pack DLCs are also available, as well as a store for user-created 3D models, textures, scripts, and sounds, built on the Steam Workshop system.

  6. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    A diamond plate texture rendered close-up using physically based rendering principles. Microfacet abrasions cover the material, giving it a rough, realistic look even though the material is a metal. Specular highlights are high and realistically modeled at the appropriate edge of the tread using a normal map.

  7. Texture artist - Wikipedia

    en.wikipedia.org/wiki/Texture_artist

    A texture artist is an individual who develops textures for digital media, usually for video games, movies, web sites and television shows or things like 3D posters. [ 1 ] [ 2 ] These textures can be in the form of 2D or (rarely) 3D art that may be overlaid onto a polygon mesh to create a realistic 3D model .

  8. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot 4.2 was released at 30 November 2023, implementing a rework of the animation tool and particle system, added GDExtension, improved on the import pipeline, and added support for FSR 2.2. [ 79 ] Godot 4.3, released on 15 August 2024, added GPU synchronization via acyclic graphs, render pipeline compositor effects, and improved 3D animation ...

  9. Clara.io - Wikipedia

    en.wikipedia.org/wiki/Clara.io

    Clara.io is web-based freemium [3] 3D computer graphics software developed by Exocortex, a Canadian software company. The free or "Basic" component of their freemium offering, however, places severe restrictions, such as on saving models and importing texture maps, which are undisclosed in the company's own descriptions of their plans.