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An Xbox 360 wired headset. Voice chat is telecommunication via voice over IP (VoIP) technologies—especially when those technologies are used as intercoms among players in multiplayer online games. The VoIP functionality can be built into some games, be a system-wide communication system, or a third-party chat software.
David Lewis licensed SDK versions of the voice technology to virtually every major game publisher including Activision, EA, Microsoft, Ubisoft, and others. The licensing arrangement with Microsoft enabled the use of the Voice SDK for Microsoft's Xbox and required that all multi-player Xbox game developers included in-game voice chat capabilities.
Yes = Exclusive only to the Xbox One console. Xbox = Exclusive to Microsoft's Xbox platforms. Timed = Confirmed as exclusive for a certain period of time, but will become available on other platforms later. No = Available to more than one console of this or the previous console generation.
"The Xbox One uses an all new wide bandwidth (read: better voice quality) CODEC, so I doubt they are compatible." To read the full article, go to GameZone> Show comments
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Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play ...
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