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The subset sum problem (SSP) is a decision problem in computer science. In its most general formulation, there is a multiset S {\displaystyle S} of integers and a target-sum T {\displaystyle T} , and the question is to decide whether any subset of the integers sum to precisely T {\displaystyle T} . [ 1 ]
Provided the floating-point arithmetic is correctly rounded to nearest (with ties resolved any way), as is the default in IEEE 754, and provided the sum does not overflow and, if it underflows, underflows gradually, it can be proven that + = +. [1] [6] [2]
Partition problem [2] [3]: SP12 Quadratic assignment problem [3]: ND43 Quadratic programming (NP-hard in some cases, P if convex) Subset sum problem [3]: SP13 Variations on the Traveling salesman problem. The problem for graphs is NP-complete if the edge lengths are assumed integers.
For example, for the array of values [−2, 1, −3, 4, −1, 2, 1, −5, 4], the contiguous subarray with the largest sum is [4, −1, 2, 1], with sum 6. Some properties of this problem are: If the array contains all non-negative numbers, then the problem is trivial; a maximum subarray is the entire array.
In the subset sum problem, the goal is to find a subset of S whose sum is a certain target number T given as input (the partition problem is the special case in which T is half the sum of S). In multiway number partitioning , there is an integer parameter k , and the goal is to decide whether S can be partitioned into k subsets of equal sum ...
Prefix sums are trivial to compute in sequential models of computation, by using the formula y i = y i − 1 + x i to compute each output value in sequence order. However, despite their ease of computation, prefix sums are a useful primitive in certain algorithms such as counting sort, [1] [2] and they form the basis of the scan higher-order function in functional programming languages.
The 4-partition problem is a variant in which S contains n = 4 m integers, the sum of all integers is , and the goal is to partition it into m quadruplets, all with a sum of T. It can be assumed that each integer is strictly between T /5 and T /3.
Another example is attempting to make 40 US cents without nickels (denomination 25, 10, 1) with similar result — the greedy chooses seven coins (25, 10, and 5 × 1), but the optimal is four (4 × 10). A coin system is called "canonical" if the greedy algorithm always solves its change-making problem optimally.