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This way of winning is called tsumo (自摸, or ツモ). However, if the winning hand includes a yaku of no-points hand (pinfu, 平和), in most rules the two fu are not awarded and the hand is counted as a total of 20 fu. Winning with yaku which include seven pairs (chītoitsu, 七対子) is counted as 25 fu altogether. The value is not ...
Japanese mahjong tiles, including red dora tiles as well as season tiles which are used in variants. Japanese mahjong is usually played with 136 tiles. [7] The tiles are mixed and then arranged into four walls that are each two stacked tiles high and 17 tiles wide. 26 of the stacks are used to build the players' starting hands, 7 stacks are used to form a dead wall, and the remaining 35 stacks ...
In the traditional Hong Kong scoring system or the Cantonese scoring system, scoring tends to be low due to the few criteria used. The general scoring modifiers apply (see above), with the point translation function being a piecewise function: a constant amount is given for scoreless hands, and the score is doubled for each point (that is, an exponential function).
Mahjong, a tile game born in China hundreds of years ago continues to be popular amongst audiences worldwide. Here's how to play. Play mahjong like a pro: Comprehensive guide to rules, suits ...
In Japanese mahjong, yaku (Japanese: 役) is a condition that determines the value of the player's hand. It is essential to know the yaku for game strategy, since a player must have a minimum of one yaku in their hand in order to legally win a hand. Each yaku has a specific han value.
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Korean/Japanese three-player mahjong, played in east Asia is an amalgamation of Old Korean mahjong rules (which traditionally omitted the bamboo suit and did not allow melded chows and had a very simple scoring system) with some elements of Japanese rules including sacred discard (a player cannot rob a piece to win if he discarded it before ...
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