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  2. D&D Beyond - Wikipedia

    en.wikipedia.org/wiki/D&D_Beyond

    D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...

  3. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    In the Dungeons & Dragons role-playing game, game mechanics and dice rolls determine much of what happens. These mechanics include: Ability scores, the most basic statistics of a character, which influence all other statistics; Armor class, how well-protected a character is against physical attack

  4. Fighter (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Fighter_(Dungeons_&_Dragons)

    High hit points (HP), the ability to equip strong armors, and easily the fastest THAC0 progression also helped them in combat. As an optional and very commonly used rule, fighters could also take Weapon Specialization, which offered further bonuses to hit and damage. In the Players Handbook, the hit dice for the fighter was increased to a d10. [8]

  5. Editions of Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Editions_of_Dungeons_&_Dragons

    The minimum number required to hit a target uses a mathematical formula in which the defender's armor class (AC) is subtracted from the attacker's THAC0 ("To Hit Armor Class '0 '") number, a simplification of 1st edition's attack matrix tables that had appeared as an optional rule in the 1st edition DMG. Distances are based on in-game units ...

  6. Ranger (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Ranger_(Dungeons_&_Dragons)

    Unlike other warriors, the ranger used d8 hit dice instead of d10s, but had a second hit die at 1st level and maxed out at 11 hit dice instead of nine. Rangers also had extensive tracking abilities, based on a percentage score, and were able to surprise opponents on a roll of 1–3 on a d6 (rather than a 1–2) while they themselves could only ...

  7. Monk (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Monk_(Dungeons_&_Dragons)

    Meyers offered an extensive unofficial revision to the class, expanding and strengthening many of its game abilities (for example, increasing the monk's hit dice by 50%, raising the maximum level from 17 to 21, and adding class abilities as a "form of psionic power").

  8. Giantcraft - Wikipedia

    en.wikipedia.org/wiki/Giantcraft

    [1] He continues, "These are not the two-dimensional, high hit-dice end-of-campaign bosses we've grown accustomed to. They are fully fleshed-out stars. They are fully fleshed-out stars. And not only does the Giantcraft supplement slip seamlessly into Forgotten Realms, but also it requires only minimal tweaking to transport all the bits you want ...

  9. Rogue (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Rogue_(Dungeons_&_Dragons)

    The thief's hit dice improved to a d6. [7] In 1st edition, thieves were swiftest to earn new levels. At the same time, thieves were sharply limited by having their essential skills (such as Open Locks and Move Silently) defined as beginning at a flat chance of success of perhaps 10-20% regardless of most circumstances, and requiring perhaps ten ...

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