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PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]
Algodoo (/ ˌ æ l ɡ ə ˈ d uː /) is a physics-based 2D freeware sandbox from Algoryx Simulation AB (known simply as Algoryx) as the successor to the popular physics application Phun. It was released on September 1, 2009 and is presented as a learning tool, an open-ended computer game, an animation tool, and an engineering tool.
Official video game expansion of the 2012 sci-fi film "Iron Sky". Combines space combat simulation with strategy and RPG elements. [6] Kerbal Space Program: 2011 Squad Private Division Windows, Mac OS X, Linux, Xbox One Features Newtonian physics and patched conic approximation for orbits. It has received critical acclaim and many mods. [7]
Published by Hudson Soft, Crayon Physics Deluxe was released for the iOS on January 1, 2009 and in Spring 2010 for the iPhone via Apple's App Store. [8] A version for the PC was released six days later. [9] An unofficial clone was made for the DS, but only in free play mode and under the title of Pocket Physics. [10]
Alien Swarm, a free top down shooter from Valve used to test the Source 2010 beta. America's Army is the official United States Army game. Anchorhead, a horror interactive fiction game. ADOM, a roguelike game (technically postcardware) by Thomas Biskup. Assault Cube, a Counter-Strike-like first person shooter with low system requirements.
C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...
Newton Game Dynamics is an open-source [2] physics engine for realistically simulating rigid bodies in games and other real-time applications. Its solver is deterministic and not based on traditional LCP or iterative methods. Newton Game Dynamics is actively developed by Julio Jerez.
Live Geometry is a free CodePlex project that lets you create interactive ruler and compass constructions and experiment with them. It is written in Silverlight 4 and C# 4.0 (Visual Studio 2010). The core engine is a flexible and extensible framework that allows easy addition of new figure types and features.
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