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  2. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker accommodates the creation of cross-platform and multi-genre video games using a custom drag-and-drop visual programming language or a scripting language known as Game Maker Language (GML), which can be used to develop more advanced games that could not be created just by using the visual programming features.

  3. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    To that end Game-Maker games are distributed as an unprotected bundle of resource files, both specialized (i.e., Game-Maker's unique graphic and animation formats) and common (including CompuServe .GIF, Creative .VOC, Autodesk .FLI, and ASCII text files [12]), making it a simple task to identify and edit most Game-Maker games. The decision was ...

  4. Buildbox - Wikipedia

    en.wikipedia.org/wiki/Buildbox

    The main features of Buildbox are the image drop wheel, asset bar, option bar, collision editor, scene editor, monetization options and sliders that change the physics within the game. [9] While using Buildbox, users also get access to over 20,000 game assets, sound effects and animations.

  5. Game Editor - Wikipedia

    en.wikipedia.org/wiki/Game_Editor

    Game Editor is a 2D game authoring package. It supports multi-platform development to iPhone , iPad , Mac OS X , Windows (Windows 95-Windows 10), Android , Linux , Windows Mobile-based Smartphones , GP2X , Pocket PCs, and Handheld PCs . [ 1 ]

  6. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    First-person shooters: 3D Game Creation System, FPS Creator, Silent Walk FPS Creator, [8] Raycasting Game Maker, [9] Easy FPS Editor [10] Fighting games: Fighter Maker, Mugen, IKEMEN Go [11] Role-playing games: RPG Maker, OHRRPGCE, EasyRPG, [12] Solarus, [13] Sphere [14] Dungeon crawlers: Forgotten Realms: Unlimited Adventures, The Bard's Tale ...

  7. Garry Kitchen's GameMaker - Wikipedia

    en.wikipedia.org/wiki/Garry_Kitchen's_GameMaker

    Garry Kitchen's GameMaker is an integrated development environment for the Commodore 64, Apple II, and IBM PC compatibles, created by Garry Kitchen and released by Activision in 1985. It is one of the earliest all-in-one game design products aimed at the general consumer, preceded by Broderbund 's The Arcade Machine in 1982.

  8. Seashore (software) - Wikipedia

    en.wikipedia.org/wiki/Seashore_(software)

    Seashore is a free and open-source image editor for macOS, similar to Photoshop/GIMP, with a simpler Cocoa user interface. [2] [3] Seashore uses GIMP's native file format, XCF, and has support for a handful of other graphics file formats, including full support for TIFF, PNG, JPEG, JPEG2000, and HEIC and read-only support for BMP, PDF, SVG and GIF.

  9. Wikipedia:Autosizing images - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Autosizing_images

    The available values for thumbnail size in Preferences (on the Appearance tab) are 120px, 150px, 180px, 200px, 220px (default), 250px, 300px, and 400px. As explained at Wikipedia:Extended image syntax § Size, upright=Factor will "adjust a thumbnail's size to Factor times the default thumbnail size, rounding the result to the nearest multiple of 10".